Reader small image

You're reading from  Unreal Engine Virtual Reality Quick Start Guide

Product typeBook
Published inFeb 2019
Reading LevelIntermediate
PublisherPackt
ISBN-139781789617405
Edition1st Edition
Languages
Tools
Right arrow
Author (1)
Jessica Plowman
Jessica Plowman
author image
Jessica Plowman

Jessica Plowman is a game designer and educator who currently resides in the United States. At an early age, she discovered her love for video games and the joy they bring to others. She began teaching students about game development in 2005 and enjoys supporting the dreams of the next generation of developers. She has worked with Unreal technology for over 10 years, and currently teaches students game technology and game design in Sarasota, Florida. When not teaching, she consults on different topics related to Unreal technology and continues to further her education by researching best practices related to both teaching and game development.
Read more about Jessica Plowman

Right arrow

The Human-Centered Design process

The Human-Centered Design (HCD) process is a flexible set of design principles that allows for the design of pretty much anything, from shoes, to cars, to software. Central to HCD is the principle that the designer is thinking of the end user at every step of the way. Would this decision make the product better for my user? Would making the color customizable delight my user and make them more likely to use my product? By asking these questions and thinking about your user, you're able to create a design that's more likely to be a success with its target audience.

The HCD process has the following steps:

The HCD process
  1. Discovery: In this, we research the problem we're presented with and the target demographic interested in our solution. We search to see whether this is something that someone has attempted to solve before and...
lock icon
The rest of the page is locked
Previous PageNext Page
You have been reading a chapter from
Unreal Engine Virtual Reality Quick Start Guide
Published in: Feb 2019Publisher: PacktISBN-13: 9781789617405

Author (1)

author image
Jessica Plowman

Jessica Plowman is a game designer and educator who currently resides in the United States. At an early age, she discovered her love for video games and the joy they bring to others. She began teaching students about game development in 2005 and enjoys supporting the dreams of the next generation of developers. She has worked with Unreal technology for over 10 years, and currently teaches students game technology and game design in Sarasota, Florida. When not teaching, she consults on different topics related to Unreal technology and continues to further her education by researching best practices related to both teaching and game development.
Read more about Jessica Plowman