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Unreal Development Kit Beginner's Guide

You're reading from  Unreal Development Kit Beginner's Guide

Product type Book
Published in Aug 2011
Publisher Packt
ISBN-13 9781849690522
Pages 244 pages
Edition 1st Edition
Languages
Author (1):
Richard Moore Richard Moore
Profile icon Richard Moore

Table of Contents (17) Chapters

Unreal Development Kit 3
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Pop Quiz Answers
1. Level Design HQ 2. Hello UDK 3. Applying Lighting Effects 4. Battling the Elements 5. Movement with Movers 6. Terrain 7. Adding Gameplay Elements into your Map 8. Complex Event Sequences 9. Materials Index

About the Reviewers

Taylor Paschal grew up surrounded by video games. As the game industry skyrocketed in the mid-nineties, games like GoldenEye and Zelda consumed his time. Inspired by the beautiful environments of the games he played, Taylor constantly dreamt of one day being able to entertain others with levels made by his own design. That dream never left him.

Now over a decade later, Taylor is a senior, expected to graduate from Radford University in May 2011 with a degree in Software Engineering. Specializing in game development practices and level design, he works with an upcoming studio of talented individuals, overseeing the art and level design of their games, which make use of the Mobile UDK. In his spare time, he does graphic design work, creating logos, ads, and wallpapers on request.

Taylor has over three years of experience with the Unreal 3 Engine. Meeting with developers from Epic Games to enhance his knowledge of the engine and attending game development conferences to learn about level design theory, Taylor applies his much sought-after skills to his work, creating vibrant and exciting worlds for players to explore.

Jamie Telford is a Technical Artist in the field of real-time applications and game development. His primary expertise is in developing robust animation systems for deployment in modern cutting edge software applications.

Jamie's years of experience in the games and education industry have given him an excellent insight into current and upcoming methodology and techniques deployed in successful development environments.

He has worked for Fuzzyeyes Studio and Ksatria Gameworks as an animator and rigger. In addition to his industry experience, he has worked for several years as a lecturer in animation and modeling for Ngee Ann Polytechnic of Singapore.

Dave Voyles is Managing Editor and Podcast Producer for Armless Octopus. He covers Xbox Live Indie Game, Xbox Live Arcade, and Playstation Network news, reviews, and developer interviews. He holds a B.S. in Communication Studies from SUNY Oneonta, and is currently attending the New York Institute of Technology to work on his MBA in Management of Information Systems.

Dave also builds projects focusing on the Unreal Development Kit. Most notably, he is founder of the New York City-based UDK meetup group, where he works with other developers to collaborate on endeavors in a physical environment, as well as provides tutorials. He is currently developing a third-person adventure title of his own, and plans to release it on the PC later this year.

You can find more of his work by visiting his site at http://www.DaveVoyles.wordpress.com or www.ArmlessOctopus.com.

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Unreal Development Kit Beginner's Guide
Published in: Aug 2011 Publisher: Packt ISBN-13: 9781849690522
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