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Unreal Development Kit Beginner's Guide

You're reading from  Unreal Development Kit Beginner's Guide

Product type Book
Published in Aug 2011
Publisher Packt
ISBN-13 9781849690522
Pages 244 pages
Edition 1st Edition
Languages
Author (1):
Richard Moore Richard Moore
Profile icon Richard Moore

Table of Contents (17) Chapters

Unreal Development Kit 3
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Pop Quiz Answers
1. Level Design HQ 2. Hello UDK 3. Applying Lighting Effects 4. Battling the Elements 5. Movement with Movers 6. Terrain 7. Adding Gameplay Elements into your Map 8. Complex Event Sequences 9. Materials Index

Time for action – basic UIScene


  1. Start by creating a new UIScene, somewhere in the generic browser. So make a new package add it to an existing package, or embed it into your level (by naming the package exactly the same as your level). Whatever you pick, right-click in that package and pick New UIScene:

  2. The UIScene editor should open automatically. If it does not, simply double-click the UIScene in the generic browser.

    The UIScene editor is navigated much like the others Sub editors. Left or right mouse pans the view. Holding both zooms in and out. Zoom out until you see the blue frame. This is the edge of the screen, so whatever you do, make sure it is inside this frame.

  3. Right-click somewhere in an empty space and pick the Place Widget and then Label at the top of the list. A label now shows up at the top-left of the screen. Drag it somewhere else holding the Ctrl key and dragging the mouse. Scale it up if you want:

  4. On the right side is a Properties section. If you do not see this section,...

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