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Unreal Development Kit Beginner's Guide

You're reading from  Unreal Development Kit Beginner's Guide

Product type Book
Published in Aug 2011
Publisher Packt
ISBN-13 9781849690522
Pages 244 pages
Edition 1st Edition
Languages
Author (1):
Richard Moore Richard Moore
Profile icon Richard Moore

Table of Contents (17) Chapters

Unreal Development Kit 3
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Pop Quiz Answers
1. Level Design HQ 2. Hello UDK 3. Applying Lighting Effects 4. Battling the Elements 5. Movement with Movers 6. Terrain 7. Adding Gameplay Elements into your Map 8. Complex Event Sequences 9. Materials Index

Time for action – a continuously rotating animation


You could use Matinee to make a rotating animation, but it is usually easier to go with the old-school approach and simply do it all through the properties of the InterpActor.

  1. Open up those properties and navigate to the Movement section. Set Physics to PHYS_Rotating and set a value to RotationRate:

  2. The value set in RotationRate is the degrees it will rotate in 1 second.

What just happened?

So, we now have a continuously rotating animation which can be used to rotate anything from an elevator, door, or even a drawbridge; so what's next? How about attaching something, for example, a light? Let's see how we can do this by using a dynamic version of a InterpActor.

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