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Unreal Development Kit Beginner's Guide

You're reading from  Unreal Development Kit Beginner's Guide

Product type Book
Published in Aug 2011
Publisher Packt
ISBN-13 9781849690522
Pages 244 pages
Edition 1st Edition
Languages
Author (1):
Richard Moore Richard Moore
Profile icon Richard Moore

Table of Contents (17) Chapters

Unreal Development Kit 3
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Pop Quiz Answers
1. Level Design HQ 2. Hello UDK 3. Applying Lighting Effects 4. Battling the Elements 5. Movement with Movers 6. Terrain 7. Adding Gameplay Elements into your Map 8. Complex Event Sequences 9. Materials Index

Summary


We learned a lot in this chapter about:

  • The different types of lighting used when designing in UDK

  • What lightmaps are and how to apply them

  • How to adjust lightmaps on CSG surfaces

  • Lightmaps on static meshes

So what have we learnt? We have learnt about the different types of lighting used in UDK. We know the basics of light mapping and how we can apply them to CSG surfaces and static meshes. In the next chapter, we will be looking at the different particle effects used to bring depth and character to our level.

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