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Unreal Development Kit Beginner's Guide

You're reading from  Unreal Development Kit Beginner's Guide

Product type Book
Published in Aug 2011
Publisher Packt
ISBN-13 9781849690522
Pages 244 pages
Edition 1st Edition
Languages
Author (1):
Richard Moore Richard Moore
Profile icon Richard Moore

Table of Contents (17) Chapters

Unreal Development Kit 3
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Pop Quiz Answers
1. Level Design HQ 2. Hello UDK 3. Applying Lighting Effects 4. Battling the Elements 5. Movement with Movers 6. Terrain 7. Adding Gameplay Elements into your Map 8. Complex Event Sequences 9. Materials Index

Additive and subtractive


When you create a new map by going to File | New, you are presented with two options to create a map inside UDK: additive and subtractive. The most common and mostly used is the Additive mode.

Additive

Think of an empty space. In the additive method, you would be adding walls, models, and the environment assets into the empty space. A real life example of additive map creation would be constructing a building wall-by-wall.

Subtractive

Think of a solid rock. In the subtractive method, you would be cutting the rooms and environment out of this solid mass. Subtracting the solid rock, in order to have room, is like sculpting.

UDK basics covers the most essential tools and functions you need to know to get started with UDK. You'll be able to quickly jump into UDK and begin feeling comfortable using the most commonly used functions.

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Unreal Development Kit Beginner's Guide
Published in: Aug 2011 Publisher: Packt ISBN-13: 9781849690522
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