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You're reading from  Building Games with Flutter

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Published inJun 2022
PublisherPackt
ISBN-139781801816984
Edition1st Edition
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Paul Teale
Paul Teale
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Paul Teale

Paul Teale was born and raised in Leeds, West Yorkshire before moving to London to pursue a career in software engineering. He has been a software engineer for 25+ years covering backend, web, and mobile, where he has spent the last 12 years as a mobile developer covering Android and more recently Flutter. He has worked on many large projects during his career for companies like Discovery, Sky, Shazam, Visa, NBC, and Channel 5. He is a massive sci-fi fan and loves watching all the latest movies. He is happily married for the last 15 years to Mariel where they live together in West London with their son Alfie and their 2 cats.
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Playing sound effects

As mentioned in the previous section, when playing sound effects, we need to handle the pausing and resuming of the sound effects if they are still playing when the app is put in the background, for instance, to check something else on your phone, as this is not currently handled by the library.

We will initially update our Character class, which is our top-level base class for all our sprites, to add onPaused and onResumed callbacks, which all our sprites can use.

We will then listen for life cycle change events in our game and if these are called, we will iterate over all our sprites and pass on these events.

And finally, as the sound effects are related to George, we will update the George class to play sounds and pause and resume these sound effects when needed. Let's get started:

  1. Open up the character.dart file. At the bottom of the Character class, add the following function definitions:
    void onPaused() {}
    void onResumed() {}
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Building Games with Flutter
Published in: Jun 2022Publisher: PacktISBN-13: 9781801816984

Author (1)

author image
Paul Teale

Paul Teale was born and raised in Leeds, West Yorkshire before moving to London to pursue a career in software engineering. He has been a software engineer for 25+ years covering backend, web, and mobile, where he has spent the last 12 years as a mobile developer covering Android and more recently Flutter. He has worked on many large projects during his career for companies like Discovery, Sky, Shazam, Visa, NBC, and Channel 5. He is a massive sci-fi fan and loves watching all the latest movies. He is happily married for the last 15 years to Mariel where they live together in West London with their son Alfie and their 2 cats.
Read more about Paul Teale