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You're reading from  Building Cross-Platform GUI Applications with Fyne

Product typeBook
Published inJan 2021
PublisherPackt
ISBN-139781800563162
Edition1st Edition
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Andrew Williams
Andrew Williams
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Andrew Williams

Andrew Williams graduated from the University of Edinburgh in 2003 with a bachelor's degree, with honors, in computer science. After university, he went to work as a software engineer and has gained over 15 years of commercial software development experience across a variety of programming languages, including Java, C, Objective-C, and Go. Andrew has spent many years working as a CTO with many early-stage and growing software start-ups. He has been a core developer in large open source projects, including Enlightenment, EFL, and Maven, as well as involved in maintaining various community websites and tutorials. Andrew's passion for building tools and services that make software development simpler led him to start authoring books on the subject.
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Implementing a simple game

In the first example application of this book, we will see how the canvas elements come together by building the graphical elements of a snake game (for a history of this game, see the Wikipedia entry at https://en.wikipedia.org/wiki/Snake_(video_game_genre). The main element of this game is a snake character that the user will control as it moves around the screen. We will build the snake from a row of rectangles and add animation elements to bring it to life. Let's start by drawing the initial screen.

Drawing a snake on screen

To start the work of displaying the game canvas, we will see create a simple snake that consists of a row of 10 green squares. Let's begin:

  1. Firstly, we will create a setup function that will build the game screen. We will call this function setupGame and create an empty list that we will populate. The return from this method is a container with no layout so that we can later use a manual layout for the visual...
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Building Cross-Platform GUI Applications with Fyne
Published in: Jan 2021Publisher: PacktISBN-13: 9781800563162

Author (1)

author image
Andrew Williams

Andrew Williams graduated from the University of Edinburgh in 2003 with a bachelor's degree, with honors, in computer science. After university, he went to work as a software engineer and has gained over 15 years of commercial software development experience across a variety of programming languages, including Java, C, Objective-C, and Go. Andrew has spent many years working as a CTO with many early-stage and growing software start-ups. He has been a core developer in large open source projects, including Enlightenment, EFL, and Maven, as well as involved in maintaining various community websites and tutorials. Andrew's passion for building tools and services that make software development simpler led him to start authoring books on the subject.
Read more about Andrew Williams