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Building Cross-Platform GUI Applications with Fyne

You're reading from  Building Cross-Platform GUI Applications with Fyne

Product type Book
Published in Jan 2021
Publisher Packt
ISBN-13 9781800563162
Pages 318 pages
Edition 1st Edition
Languages
Author (1):
Andrew Williams Andrew Williams
Profile icon Andrew Williams

Table of Contents (18) Chapters

Preface 1. Section 1: Why Fyne? The Reason for Being and a Vision of the Future
2. Chapter 1: A Brief History of GUI Toolkits and Cross-Platform Development 3. Chapter 2: The Future According to Fyne 4. Section 2: Components of a Fyne App
5. Chapter 3: Window, Canvas, and Drawing 6. Chapter 4: Layout and File Handling 7. Chapter 5: Widget Library and Themes 8. Chapter 6: Data Binding and Storage 9. Chapter 7: Building Custom Widgets and Themes 10. Section 3: Packaging and Distribution
11. Chapter 8: Project Structure and Best Practices 12. Chapter 9: Bundling Resources and Preparing for Release 13. Chapter 10: Distribution – App Stores and Beyond 14. Other Books You May Enjoy Appendix A: Developer Tool Installation 1. Appendix B: Installing Mobile Build Tools 2. Appendix C: Cross-Compiling

Chapter 10: Distribution – App Stores and Beyond

The final challenge in cross-platform development is how to deliver your app to distribute your completed project. Whether you want to distribute using platform-specific app stores, package managers, or through a simple download site, there is a little more work to do. This chapter explores the steps required to deliver applications to system app stores, mobile marketplaces, and download sites.

This chapter will cover the following topics:

  • Building your application for release
  • Distributing apps to desktop app stores
  • Uploading apps to Google Play and iOS App Store

By the end of this chapter, you should have the knowledge to distribute your apps to any platform.

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