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Building Cross-Platform GUI Applications with Fyne

You're reading from  Building Cross-Platform GUI Applications with Fyne

Product type Book
Published in Jan 2021
Publisher Packt
ISBN-13 9781800563162
Pages 318 pages
Edition 1st Edition
Languages
Author (1):
Andrew Williams Andrew Williams
Profile icon Andrew Williams

Table of Contents (18) Chapters

Preface Section 1: Why Fyne? The Reason for Being and a Vision of the Future
Chapter 1: A Brief History of GUI Toolkits and Cross-Platform Development Chapter 2: The Future According to Fyne Section 2: Components of a Fyne App
Chapter 3: Window, Canvas, and Drawing Chapter 4: Layout and File Handling Chapter 5: Widget Library and Themes Chapter 6: Data Binding and Storage Chapter 7: Building Custom Widgets and Themes Section 3: Packaging and Distribution
Chapter 8: Project Structure and Best Practices Chapter 9: Bundling Resources and Preparing for Release Chapter 10: Distribution – App Stores and Beyond Other Books You May Enjoy Appendix A: Developer Tool Installation Appendix B: Installing Mobile Build Tools Appendix C: Cross-Compiling

Who this book is for

This book is written both for Go developers who are interested in building native graphical applications and for those with platform-specific GUI experience looking for a cross-platform solution. Some knowledge of building Go applications is assumed, but not essential. The book opens with a history of the GUI for anyone who is not familiar, and then introduces the Fyne project and its vision and ambition to solve many of the challenges faced by developers of native applications across desktop and mobile devices.

With the help of code snippets and worked examples, developers of every level should be successful in building their first Fyne apps. As well as running these apps on your computers and mobile devices, you will also be taken through the preparation and upload process to deploy to app stores and marketplaces.

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