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Building Cross-Platform GUI Applications with Fyne

You're reading from  Building Cross-Platform GUI Applications with Fyne

Product type Book
Published in Jan 2021
Publisher Packt
ISBN-13 9781800563162
Pages 318 pages
Edition 1st Edition
Languages
Author (1):
Andrew Williams Andrew Williams
Profile icon Andrew Williams

Table of Contents (18) Chapters

Preface Section 1: Why Fyne? The Reason for Being and a Vision of the Future
Chapter 1: A Brief History of GUI Toolkits and Cross-Platform Development Chapter 2: The Future According to Fyne Section 2: Components of a Fyne App
Chapter 3: Window, Canvas, and Drawing Chapter 4: Layout and File Handling Chapter 5: Widget Library and Themes Chapter 6: Data Binding and Storage Chapter 7: Building Custom Widgets and Themes Section 3: Packaging and Distribution
Chapter 8: Project Structure and Best Practices Chapter 9: Bundling Resources and Preparing for Release Chapter 10: Distribution – App Stores and Beyond Other Books You May Enjoy Appendix A: Developer Tool Installation Appendix B: Installing Mobile Build Tools Appendix C: Cross-Compiling

Implementing a water consumption tracker

The APIs that we have explored in this chapter can be helpful for most applications. To learn how we can add preference storage to a simple application, we will explore another example project. This time, we will create a tracker that can track water consumption over 1 week.

Constructing the user interface

Before we start working with data binding APIs, we will construct the basic user interface. The aim is to put today's total in large text at the top of a window, with the date below. We will follow this with the controls to add water to the current total. Under this, we will add another section that shows the values for the current week. Let's get started:

  1. We will start, as usual, by defining a makeUI function, which builds the user interface. To start, we will define the large label that will be used to show the total by setting the font to 42 points, center aligning it, and using the theme primary color:
    func makeUI...
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