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Building Cross-Platform GUI Applications with Fyne

You're reading from  Building Cross-Platform GUI Applications with Fyne

Product type Book
Published in Jan 2021
Publisher Packt
ISBN-13 9781800563162
Pages 318 pages
Edition 1st Edition
Languages
Author (1):
Andrew Williams Andrew Williams
Profile icon Andrew Williams

Table of Contents (18) Chapters

Preface Section 1: Why Fyne? The Reason for Being and a Vision of the Future
Chapter 1: A Brief History of GUI Toolkits and Cross-Platform Development Chapter 2: The Future According to Fyne Section 2: Components of a Fyne App
Chapter 3: Window, Canvas, and Drawing Chapter 4: Layout and File Handling Chapter 5: Widget Library and Themes Chapter 6: Data Binding and Storage Chapter 7: Building Custom Widgets and Themes Section 3: Packaging and Distribution
Chapter 8: Project Structure and Best Practices Chapter 9: Bundling Resources and Preparing for Release Chapter 10: Distribution – App Stores and Beyond Other Books You May Enjoy Appendix A: Developer Tool Installation Appendix B: Installing Mobile Build Tools Appendix C: Cross-Compiling

Section 2: Components of a Fyne App

The Fyne toolkit has many packages of components that build on each other. Providing a full cross-platform widget toolkit requires many enabling areas, including graphics application programming interfaces (APIs), file handling, and layout management. In addition to this, Fyne provides advanced functionality such as data binding and storage abstractions that enable complex applications and workflows to be built with ease.

To understand the full capabilities of Fyne we will explore all the areas of the toolkit, its packages, and its functionality. Each of the chapters in this section includes an example application that explores the concepts, with detailed steps and full source code.

This section will cover the following topics:

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Building Cross-Platform GUI Applications with Fyne
Published in: Jan 2021 Publisher: Packt ISBN-13: 9781800563162
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