Reader small image

You're reading from  Become a Unity Shaders Guru

Product typeBook
Published inJul 2023
Reading LevelN/a
PublisherPackt
ISBN-139781837636747
Edition1st Edition
Languages
Tools
Right arrow
Author (1)
Mina Pêcheux
Mina Pêcheux
author image
Mina Pêcheux

Mina Pêcheux is a freelance content creator who has been passionate about game development since an early age. She is a graduate of the French Polytech School of Engineering in applied mathematics and computer science. After a couple of years of working as a data scientist and web developer in startups, she turned to freelancing and online instructional content creation to reconnect with what brightens her days: learning new things everyday, sharing with others and creating multi-field projects mixing science, technology, and art.
Read more about Mina Pêcheux

Right arrow

Get in touch

Feedback from our readers is always welcome.

General feedback: If you have questions about any aspect of this book, email us at customercare@packtpub.com and mention the book title in the subject of your message.

Errata: Although we have taken every care to ensure the accuracy of our content, mistakes do happen. If you have found a mistake in this book, we would be grateful if you would report this to us. Please visit www.packtpub.com/support/errata and fill in the form.

Piracy: If you come across any illegal copies of our works in any form on the internet, we would be grateful if you would provide us with the location address or website name. Please contact us at copyright@packtpub.com with a link to the material.

If you are interested in becoming an author: If there is a topic that you have expertise in and you are interested in either writing or contributing to a book, please visit authors.packtpub.com.

lock icon
The rest of the page is locked
Previous PageNext Chapter
You have been reading a chapter from
Become a Unity Shaders Guru
Published in: Jul 2023Publisher: PacktISBN-13: 9781837636747

Author (1)

author image
Mina Pêcheux

Mina Pêcheux is a freelance content creator who has been passionate about game development since an early age. She is a graduate of the French Polytech School of Engineering in applied mathematics and computer science. After a couple of years of working as a data scientist and web developer in startups, she turned to freelancing and online instructional content creation to reconnect with what brightens her days: learning new things everyday, sharing with others and creating multi-field projects mixing science, technology, and art.
Read more about Mina Pêcheux