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You're reading from  Become a Unity Shaders Guru

Product typeBook
Published inJul 2023
Reading LevelN/a
PublisherPackt
ISBN-139781837636747
Edition1st Edition
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Mina Pêcheux
Mina Pêcheux
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Mina Pêcheux

Mina Pêcheux is a freelance content creator who has been passionate about game development since an early age. She is a graduate of the French Polytech School of Engineering in applied mathematics and computer science. After a couple of years of working as a data scientist and web developer in startups, she turned to freelancing and online instructional content creation to reconnect with what brightens her days: learning new things everyday, sharing with others and creating multi-field projects mixing science, technology, and art.
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Summary

In this chapter, we studied the technique of vertex displacement.

We first explored how it can help us to create basic 3D animations in a procedural and tweakable way, such as giving some basic wobble-like movements to a fish or transforming a simple quad into a butterfly flapping its wings.

Then, we discussed how it can be applied to game environments and, in particular, to make sinusoidal waves on a water plane. We saw the importance of having the right resolution in our base geometry, and we studied how, sometimes, the displaced normals of a mesh can be computed exactly thanks to mathematics.

Finally, we mentioned several external resources and tutorials of creators that use vertex displacement to create interesting shaders, with valuable techniques to deepen our understanding of this type of shaders.

Throughout these few examples, we saw how vertex displacement can be useful to bring life to our 3D models efficiently, thanks to the power of shaders and GPUs...

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Become a Unity Shaders Guru
Published in: Jul 2023Publisher: PacktISBN-13: 9781837636747

Author (1)

author image
Mina Pêcheux

Mina Pêcheux is a freelance content creator who has been passionate about game development since an early age. She is a graduate of the French Polytech School of Engineering in applied mathematics and computer science. After a couple of years of working as a data scientist and web developer in startups, she turned to freelancing and online instructional content creation to reconnect with what brightens her days: learning new things everyday, sharing with others and creating multi-field projects mixing science, technology, and art.
Read more about Mina Pêcheux