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You're reading from  Become a Unity Shaders Guru

Product typeBook
Published inJul 2023
Reading LevelN/a
PublisherPackt
ISBN-139781837636747
Edition1st Edition
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Mina Pêcheux
Mina Pêcheux
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Mina Pêcheux

Mina Pêcheux is a freelance content creator who has been passionate about game development since an early age. She is a graduate of the French Polytech School of Engineering in applied mathematics and computer science. After a couple of years of working as a data scientist and web developer in startups, she turned to freelancing and online instructional content creation to reconnect with what brightens her days: learning new things everyday, sharing with others and creating multi-field projects mixing science, technology, and art.
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Technical requirements

To try out the samples yourself, you will need to have Unity installed, with a version from 2019 or later. You will then need to create either of the following:

  • A project with the common 3D template, which you will then upgrade to use the URP or HDRP render pipelines (see the Stepping up with the URP render pipeline section of Chapter 2)
  • A project with the new 3D URP or 3D HDRP template (see the same section for guidance on how to download and pick this template)

You can also find all the code files for this chapter, including a more advanced version of the shader we will create here, on GitHub at https://github.com/PacktPublishing/Become-a-Unity-Shaders-Guru/tree/main/Assets/Chapter%2004.

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Become a Unity Shaders Guru
Published in: Jul 2023Publisher: PacktISBN-13: 9781837636747

Author (1)

author image
Mina Pêcheux

Mina Pêcheux is a freelance content creator who has been passionate about game development since an early age. She is a graduate of the French Polytech School of Engineering in applied mathematics and computer science. After a couple of years of working as a data scientist and web developer in startups, she turned to freelancing and online instructional content creation to reconnect with what brightens her days: learning new things everyday, sharing with others and creating multi-field projects mixing science, technology, and art.
Read more about Mina Pêcheux