Reader small image

You're reading from  Getting Started with Unity 5

Product typeBook
Published inMay 2015
Publisher
ISBN-139781784398316
Edition1st Edition
Tools
Right arrow
Author (1)
Dr. Edward Lavieri
Dr. Edward Lavieri
author image
Dr. Edward Lavieri

Dr. Edward Lavieri is a veteran software engineer and developer with a strong academic background. He earned a Doctorate of Computer Science from Colorado Technical University, an MS in Management Information Systems (Bowie State University), an MS in Education (Capella University), and an MS in Operations Management (University of Arkansas). He has been creating and teaching computer science courses since 2002. Edward retired from the U.S. Navy as a Command Master Chief after 25 years of active service. He is the founder and creative director of three19, a software design and development studio. Edward has authored more than a dozen technology books, including several on Java.
Read more about Dr. Edward Lavieri

Right arrow

Project management


When developing games in Unity, you'll want to ensure you have a project management plan mapped. The adage of the larger the team, the greater the need, is certainly appropriate for developing with Unity. As you've seen with our Little Farmer Colt game, the number of assets in even a small project can quickly add up. If you are an indie developer, you do not need to be overly concerned about project management, but if you have two more people on your team, I recommend taking a few moments to determine your project's workflow.

Unity workflow

There is no ideal or perfect workflow for working with Unity. Every team does things a bit differently. So, instead of suggesting a specific workflow, I'll mention a few important parts of any workflow and suggest methods of approaching them.

Art and animation

Typically, the team members that work on art and animation are different from those that write the scripts. It stands to reason that the art and animation team (or teams) should be...

lock icon
The rest of the page is locked
Previous PageNext Page
You have been reading a chapter from
Getting Started with Unity 5
Published in: May 2015Publisher: ISBN-13: 9781784398316

Author (1)

author image
Dr. Edward Lavieri

Dr. Edward Lavieri is a veteran software engineer and developer with a strong academic background. He earned a Doctorate of Computer Science from Colorado Technical University, an MS in Management Information Systems (Bowie State University), an MS in Education (Capella University), and an MS in Operations Management (University of Arkansas). He has been creating and teaching computer science courses since 2002. Edward retired from the U.S. Navy as a Command Master Chief after 25 years of active service. He is the founder and creative director of three19, a software design and development studio. Edward has authored more than a dozen technology books, including several on Java.
Read more about Dr. Edward Lavieri