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You're reading from  Getting Started with Unity 5

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Published inMay 2015
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ISBN-139781784398316
Edition1st Edition
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Dr. Edward Lavieri
Dr. Edward Lavieri
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Dr. Edward Lavieri

Dr. Edward Lavieri is a veteran software engineer and developer with a strong academic background. He earned a Doctorate of Computer Science from Colorado Technical University, an MS in Management Information Systems (Bowie State University), an MS in Education (Capella University), and an MS in Operations Management (University of Arkansas). He has been creating and teaching computer science courses since 2002. Edward retired from the U.S. Navy as a Command Master Chief after 25 years of active service. He is the founder and creative director of three19, a software design and development studio. Edward has authored more than a dozen technology books, including several on Java.
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Advanced topics


This entire chapter could have been named advanced topics. And this section could be additional advanced topics. In this section, we'll take a quick look at particle systems, inventory control systems, and dialog systems.

Particle systems

Unity includes an impressive capability to render particles in games. We use particles to represent dynamic visuals such as fog, smoke, fire, sparks, pixie dust, and more. You can think of particles as multiple tiny images in motion. Think of a fireworks display. They consist of hundreds of tiny lights all in motion. Using Unity's particle system, we can replicate this type of imagery.

To implement a particle system in Unity, navigate and select GameObject | Particle System from the top menu. This will result in a Particle System object being placed in your Hierarchy. Reviewing the Particle System in the Inspector view shows a host of settings that can be used to change how the particle system functions and is rendered.

If you plan to implement...

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Getting Started with Unity 5
Published in: May 2015Publisher: ISBN-13: 9781784398316

Author (1)

author image
Dr. Edward Lavieri

Dr. Edward Lavieri is a veteran software engineer and developer with a strong academic background. He earned a Doctorate of Computer Science from Colorado Technical University, an MS in Management Information Systems (Bowie State University), an MS in Education (Capella University), and an MS in Operations Management (University of Arkansas). He has been creating and teaching computer science courses since 2002. Edward retired from the U.S. Navy as a Command Master Chief after 25 years of active service. He is the founder and creative director of three19, a software design and development studio. Edward has authored more than a dozen technology books, including several on Java.
Read more about Dr. Edward Lavieri