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You're reading from  Getting Started with Unity 5

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Published inMay 2015
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ISBN-139781784398316
Edition1st Edition
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Dr. Edward Lavieri
Dr. Edward Lavieri
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Dr. Edward Lavieri

Dr. Edward Lavieri is a veteran software engineer and developer with a strong academic background. He earned a Doctorate of Computer Science from Colorado Technical University, an MS in Management Information Systems (Bowie State University), an MS in Education (Capella University), and an MS in Operations Management (University of Arkansas). He has been creating and teaching computer science courses since 2002. Edward retired from the U.S. Navy as a Command Master Chief after 25 years of active service. He is the founder and creative director of three19, a software design and development studio. Edward has authored more than a dozen technology books, including several on Java.
Read more about Dr. Edward Lavieri

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Adding assets to your game


Let's add some assets to our Little Farmer Colt game. First, we'll visit the Unity Asset Store, select an asset, inspect it, download it, and add it to our game. Next, we'll import a custom asset package.

Using the Unity Asset Store

The following steps illustrate how to find an asset from the Unity Asset Store and add it to our game. We'll look at specific characteristics of the asset, so you know what to look at when using the store.

  1. Launch Unity and open your project. Remember, we named our project LittleFarmerColt.

  2. Open your scene by navigating to File | Open Scene menu selection. This will bring up a Load Scene file dialog box with your project's Assets folder displayed. The name of my scene is FarmScene. Double-click on the scene file to open it. Alternatively, single-click on the scene file and click on the Open button, as shown in the following screenshot:

    Now we are ready to open the Unity Asset Store. We will search for an object appropriate for our game.

  3. From...

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Getting Started with Unity 5
Published in: May 2015Publisher: ISBN-13: 9781784398316

Author (1)

author image
Dr. Edward Lavieri

Dr. Edward Lavieri is a veteran software engineer and developer with a strong academic background. He earned a Doctorate of Computer Science from Colorado Technical University, an MS in Management Information Systems (Bowie State University), an MS in Education (Capella University), and an MS in Operations Management (University of Arkansas). He has been creating and teaching computer science courses since 2002. Edward retired from the U.S. Navy as a Command Master Chief after 25 years of active service. He is the founder and creative director of three19, a software design and development studio. Edward has authored more than a dozen technology books, including several on Java.
Read more about Dr. Edward Lavieri