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You're reading from  Unity AI Programming Essentials

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Published inDec 2014
Publisher
ISBN-139781783553556
Edition1st Edition
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Author (1)
Curtis Bennett
Curtis Bennett
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Curtis Bennett

Curtis Bennett has been a developer in the games and computer graphics industry for several years. He has worked on developing immersive virtual environments, published research in visual simulation, taught college courses in game development, and worked for various game studios, and he was also an engineer on early versions of the RAIN AI plugin for Unity. Currently, he is the Technical Director for Creative Services at Ideum, which focuses on creating interactive media projects.
Read more about Curtis Bennett

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Credits

Authors

Curtis Bennett

Dan Violet Sagmiller

Reviewers

Davide Aversa

Adam Boyce

Jesse Lu

Brent Owens

Angelo Tadres

Francisco Ureña

Commissioning Editor

Akram Hussain

Acquisition Editor

Subho Gupta

Content Development Editor

Prachi Bisht

Technical Editors

Tanvi Bhatt

Siddhi Rane

Copy Editors

Gladson Monteiro

Deepa Nambiar

Rashmi Sawant

Project Coordinator

Sageer Parkar

Proofreaders

Ameesha Green

Jonathan Todd

Indexer

Priya Sane

Graphics

Disha Haria

Production Coordinator

Komal Ramchandani

Cover Work

Komal Ramchandani

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Published in: Dec 2014Publisher: ISBN-13: 9781783553556
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Author (1)

author image
Curtis Bennett

Curtis Bennett has been a developer in the games and computer graphics industry for several years. He has worked on developing immersive virtual environments, published research in visual simulation, taught college courses in game development, and worked for various game studios, and he was also an engineer on early versions of the RAIN AI plugin for Unity. Currently, he is the Technical Director for Creative Services at Ideum, which focuses on creating interactive media projects.
Read more about Curtis Bennett