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Learning C# 7 By Developing Games with Unity 2017 - Third Edition

You're reading from  Learning C# 7 By Developing Games with Unity 2017 - Third Edition

Product type Book
Published in Dec 2017
Publisher Packt
ISBN-13 9781788478922
Pages 290 pages
Edition 3rd Edition
Languages

Table of Contents (23) Chapters

Title Page
Credits
About the Authors
About the Authors
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface
1. Discovering Your Hidden Scripting Skills and Getting Your Environment Ready 2. Introducing the Building Blocks for Unity Scripts 3. Getting into the Details of Variables 4. Getting into the Details of Methods 5. Lists, Arrays, and Dictionaries 6. Loops 7. Object, a Container with Variables and Methods 8. Let's Make a Game! – from Idea to Development 9. Starting Your First Game 10. Writing GameManager 11. The Game Level 12. The User Interface 13. Collectables 14. Enemies 15. Audio, 3D Games, and Export

Creating a C# script file


We are now ready to create a new C# file in our learning project:

  1. Create a new Unity project and name it Learning Project
  2. Right-click on the Project tab and create a folder named Scripts
  3. Right-click on the Scripts folder, as shown in the following screenshot, and create a C# script:
  1. Immediately rename NewBehaviourScript to LearningScript

We have created the Scripts folder, which we will be using to organize our C# files. This folder will contain all of our Unity script files. We have also used Unity to create a C# script file named LearningScript.cs.

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Learning C# 7 By Developing Games with Unity 2017 - Third Edition
Published in: Dec 2017 Publisher: Packt ISBN-13: 9781788478922
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