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You're reading from  Unity Game Development Essentials

Product typeBook
Published inOct 2009
Reading LevelIntermediate
PublisherPackt
ISBN-139781847198181
Edition1st Edition
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Will Goldstone
Will Goldstone
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Will Goldstone

Will Goldstone is a longstanding member of the Unity community and works for Unity Technologies as a Technical Support Associate, handling educational content and developer support. With an MA in Creative Education, and many years experience as a lecturer in higher education, Will wrote the first ever Unity book, the original Unity Game Development Essentials, and also created the first ever video tutorials for the package. Through his sites http://www.unity3dstudent.com and http://learnunity3d.com Will helps to introduce new users to the growing community of developers discovering Unity every day.
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Models in this book will be provided online in a .fbx format (a native format for Unity use, which is common to most 3D modelling applications).

When downloading content to use as part of the exercises in this book, you'll need to utilize Unity's package system. Accessible from the Assets top menu, importing and exporting Unity packages gives you the ability to transfer assets between projects while including dependencies. A dependency is simply another asset related to the one you are importing/exporting. For example, when exporting a 3D model as part of a Unity package — when transferring to a collaborator, or simply between your own Unity projects — you would need to transfer the relevant materials and textures associated with the models, and these associated assets would be referred to as the model's dependencies.

When prompted throughout the book, you'll download the assets provided in the Unity package format and add them to your assets by using Assets | Import Package.

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Unity Game Development Essentials
Published in: Oct 2009Publisher: PacktISBN-13: 9781847198181

Author (1)

author image
Will Goldstone

Will Goldstone is a longstanding member of the Unity community and works for Unity Technologies as a Technical Support Associate, handling educational content and developer support. With an MA in Creative Education, and many years experience as a lecturer in higher education, Will wrote the first ever Unity book, the original Unity Game Development Essentials, and also created the first ever video tutorials for the package. Through his sites http://www.unity3dstudent.com and http://learnunity3d.com Will helps to introduce new users to the growing community of developers discovering Unity every day.
Read more about Will Goldstone