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You're reading from  Unreal Engine 5 Game Development with C++ Scripting

Product typeBook
Published inAug 2023
Reading LevelBeginner
PublisherPackt
ISBN-139781804613931
Edition1st Edition
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Author (1)
ZHENYU GEORGE LI
ZHENYU GEORGE LI
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ZHENYU GEORGE LI

Zhenyu George Li is a passionate video game developer with 20+ years of experience. He has contributed significantly to many games and serves as a senior development consultant at Unity. His early immersion in technologies like C/C++, DirectX, OpenGL, and Windows GUI laid the foundation for his success. Notable titles in his portfolio include Magic Arena, Halo Infinity, Stela, Dead Rising 2, and The Bigs 2. He has gained extensive knowledge in programming, graphics, animation, gameplay, AI, multiplayer, and UI using Unreal and Unity engines. Additionally, he has taught UE at Vancouver Film School and has college teaching experience at College of Interactive Arts and Hefei Union University.
Read more about ZHENYU GEORGE LI

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Editing code in VS

The VS IDE has ample powerful editing features and tools that can help developers effectively create and edit their code. Almost all the tools can be found on the main menu system. Here, we'll only introduce the commonly used editing tools and the shortcut keys that can help you to get started. It is recommended to utilize and practice the following shortcuts and keys in your later exercises.

Controlling the caret (input cursor)

The caret is often represented as a blinking vertical line when editing in VS. It indicates the current input point and determines where new text will be entered.

Knowing how to use the keys for caret navigation is an essential editing skill, so let’s find out a bit more about this:

  • Up, Down, Left, Right arrow keys: Move the caret up, down, left, or right, respectively
  • Home, End: Move the caret to the beginning or the end of a code line, respectively
  • Ctrl + Home, Ctrl + End: Move the caret to the beginning...
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Unreal Engine 5 Game Development with C++ Scripting
Published in: Aug 2023Publisher: PacktISBN-13: 9781804613931

Author (1)

author image
ZHENYU GEORGE LI

Zhenyu George Li is a passionate video game developer with 20+ years of experience. He has contributed significantly to many games and serves as a senior development consultant at Unity. His early immersion in technologies like C/C++, DirectX, OpenGL, and Windows GUI laid the foundation for his success. Notable titles in his portfolio include Magic Arena, Halo Infinity, Stela, Dead Rising 2, and The Bigs 2. He has gained extensive knowledge in programming, graphics, animation, gameplay, AI, multiplayer, and UI using Unreal and Unity engines. Additionally, he has taught UE at Vancouver Film School and has college teaching experience at College of Interactive Arts and Hefei Union University.
Read more about ZHENYU GEORGE LI