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Practical Arduino Robotics

You're reading from  Practical Arduino Robotics

Product type Book
Published in Mar 2023
Publisher Packt
ISBN-13 9781804613177
Pages 334 pages
Edition 1st Edition
Languages
Concepts
Author (1):
Lukas Kaul Lukas Kaul
Profile icon Lukas Kaul

Table of Contents (21) Chapters

Preface Part 1: Selecting the Right Components for Your Robots
Chapter 1: Introducing Robotics and the Arduino Ecosystem Chapter 2: Making Robots Perceive the World with Sensors Chapter 3: Making Your Robot Move and Interact with the World with Actuators Chapter 4: Selecting the Right Arduino Board for Your Project Part 2: Writing Effective and Reliable Robot Programs for Arduino
Chapter 5: Getting Started with Robot Programming Chapter 6: Understanding Object-Oriented Programming and Creating Arduino Libraries Chapter 7: Testing and Debugging with the Arduino IDE Part 3: Building the Hardware, Electronics, and UI of Your Robot
Chapter 8: Exploring Mechanical Design and the 3D Printing Toolchain Chapter 9: Designing the Power System of Your Robot Chapter 10: Working with Displays, LEDs, and Sound Chapter 11: Adding Wireless Interfaces to Your Robot Part 4: Advanced Example Projects to Put Your Robotic Skills into Action
Chapter 12: Building an Advanced Line-Following Robot Using a Camera Chapter 13: Building a Self-Balancing, Radio-Controlled Telepresence Robot Chapter 14: Wrapping Up, Next Steps, and a Look Ahead Index Other Books You May Enjoy

Conventions used

There are a number of text conventions used throughout this book.

Code in text: Indicates code words in text, database table names, folder names, filenames, file extensions, pathnames, dummy URLs, user input, and Twitter handles. Here is an example: “To control the three colors of LEDs with variable brightness via software, we can use the Dimmer class that we developed earlier and simply instantiate one instance per color: redDimmer, greenDimmer, and blueDimmer on three different pins.”

A block of code is set as follows:

enum Mode {
  MANUAL_CONTROL,
  FOLLOW_LINE
};
Mode mode = MANUAL_CONTROL;

When we wish to draw your attention to a particular part of a code block, the relevant lines or items are set in bold:

if (millis() - last_blink_time >= blink_interval) {
  // Update the last blink time.
  last_blink_time += blink_interval;
  // Execute the blink task.
  blink_task();
}

Bold: Indicates a new term, an important word, or words that you see onscreen. For instance, words in menus or dialog boxes appear in bold. Here is an example: “If you are looking for a specific library, open the library manager by clicking Tools | Manage Libraries... and use the search bar to find the library you are looking for. If it is available, simply hover your mouse over it and click the Install button.”

Tips or important notes

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