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You're reading from  Learning Unreal Engine iOS Game Development

Product typeBook
Published inFeb 2015
Reading LevelIntermediate
PublisherPackt
ISBN-139781784397715
Edition1st Edition
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Author (1)
Muhammad A.Moniem
Muhammad A.Moniem
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Muhammad A.Moniem

Muhammad A.Moniem started in the industry at a very early age. He taught himself everything related to the game development process even before he joined college. After being a software engineer, he started to teach himself the art of game design and game art techniques. As a self-taught person, he was able to find his way into the industry very easily, which led him to be hired for big, medium, and small companies, titles, and teams. Throughout his career, he was able to contribute as a full-time or part-time employee or freelancer to games for a wide range of platforms, including Windows, Mac, iOS, Android, PS4, Xbox One, and OUYA. He has also worked with technologies, such as VR, AR, and Kinect. Finally, he was able to establish his own one-person game company/team as a part-time independent developer. A lot of his indie games got recognition or have been finalists at international indie game events, such as IGF, Indie Showcase, IGC, and Tokyo Game Show. He has written another Unreal Engine book before and he has also designed an amazing website, www.mamoniem.com. He has also worked on Learning Unreal Engine iOS Game Development, Packt Publishing, which is available at https://www.packtpub.com/game-development/learning-unreal-engine-ios-game-development.
Read more about Muhammad A.Moniem

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Acknowledgements

I would like to thank all those who helped me make this book possible. A special mention to all the team members at Epic Games for their hard work on Unreal® Engine and for the great decision of making the engine available to everyone by sharing the source code. Without their hard work and tough decisions, this book would not exist. I would like to thank them for their support along the way since I started using Unreal®, and all the people I knew at Epic were supportive and interested in my activities with the engine.

I would like to thank all the people at Packt Publishing who worked on this book. They helped me a lot and were patient when I got out of my schedule because of my personal obligations. A special thanks to the technical reviewers; they constantly checked my errors and omissions. This book has become better because of them; thanks to all their hard work. Richard, Arwa, Rebecca, and Faisal; thank you for bringing me on board at Packt and helping me put the book together.

Last but not least, I want to express my pleasure of having Lamiaa, Yusuf, and Mariam in my life. You are all my gifts. You are a very supportive family; thanks for giving me the best environment to write this book, and thanks for believing in all my projects. Father and mother, thanks for teaching me how to learn on my own; it helped me a lot to learn and pass on the knowledge.

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Published in: Feb 2015Publisher: PacktISBN-13: 9781784397715
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Author (1)

author image
Muhammad A.Moniem

Muhammad A.Moniem started in the industry at a very early age. He taught himself everything related to the game development process even before he joined college. After being a software engineer, he started to teach himself the art of game design and game art techniques. As a self-taught person, he was able to find his way into the industry very easily, which led him to be hired for big, medium, and small companies, titles, and teams. Throughout his career, he was able to contribute as a full-time or part-time employee or freelancer to games for a wide range of platforms, including Windows, Mac, iOS, Android, PS4, Xbox One, and OUYA. He has also worked with technologies, such as VR, AR, and Kinect. Finally, he was able to establish his own one-person game company/team as a part-time independent developer. A lot of his indie games got recognition or have been finalists at international indie game events, such as IGF, Indie Showcase, IGC, and Tokyo Game Show. He has written another Unreal Engine book before and he has also designed an amazing website, www.mamoniem.com. He has also worked on Learning Unreal Engine iOS Game Development, Packt Publishing, which is available at https://www.packtpub.com/game-development/learning-unreal-engine-ios-game-development.
Read more about Muhammad A.Moniem