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Learning Unreal Engine iOS Game Development

You're reading from  Learning Unreal Engine iOS Game Development

Product type Book
Published in Feb 2015
Publisher Packt
ISBN-13 9781784397715
Pages 212 pages
Edition 1st Edition
Languages
Author (1):
Muhammad A.Moniem Muhammad A.Moniem
Profile icon Muhammad A.Moniem

Table of Contents (18) Chapters

Learning Unreal Engine iOS Game Development
Credits
About the Author
Acknowledgements
About the Reviewers
www.PacktPub.com
Preface
1. Prepare to Make Unreal Games with Unreal Engine – Installing and Setting Up 2. Methods and Tools to Create Your Games 3. Creating a Brick Breaking Game 4. Advanced Game Content Generation with a Fruit Chopper Game 5. Building an Exciting Endless Runner Game 6. Designing an Advanced Game 7. Monetizing Your Game 8. iOS Debugging and Optimization 9. Publishing Nodes Database
Index

Editing the game profile


Starting from this point, all of the future publishing work will take place on the iTunes Connect website. As you already have a profile for your game from Chapter 7, Monetizing Your Game, you will be able to add some social stuff such as the Leaderboard and Achievements. Now you need to access this game profile again.

In the first part called App Video Preview and Screenshots, you can add five screenshots alongside a video for each targeted device. As you can see, Apple defines these sections by screen size, not by the device generation name. Make sure to upload the screenshots with their correct dimensions to avoid any further problems.

All of the other sections are about filling in your information, website, support e-mail, game description, the game category, the game rating, and choose to enable or disable some features such as Game Center. You need to write these things carefully as it will be the interface of your game on the App Store. Keep in mind that you...

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