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Learning Unreal Engine iOS Game Development

You're reading from  Learning Unreal Engine iOS Game Development

Product type Book
Published in Feb 2015
Publisher Packt
ISBN-13 9781784397715
Pages 212 pages
Edition 1st Edition
Languages
Author (1):
Muhammad A.Moniem Muhammad A.Moniem
Profile icon Muhammad A.Moniem

Table of Contents (18) Chapters

Learning Unreal Engine iOS Game Development
Credits
About the Author
Acknowledgements
About the Reviewers
www.PacktPub.com
Preface
1. Prepare to Make Unreal Games with Unreal Engine – Installing and Setting Up 2. Methods and Tools to Create Your Games 3. Creating a Brick Breaking Game 4. Advanced Game Content Generation with a Fruit Chopper Game 5. Building an Exciting Endless Runner Game 6. Designing an Advanced Game 7. Monetizing Your Game 8. iOS Debugging and Optimization 9. Publishing Nodes Database
Index

Summary


After you finished building your fourth iOS game with Unreal Engine, you have learned more about Unreal Engine. It was worth learning how to add custom inputs to your custom events, how to use the timeline node, how 2D colliders are optimized and why they are the best solution for 2D games, and finally a platformer on an iOS device should have virtual controllers that Unreal Engine makes possible using its unique and easy to use touch interface.

Now you have made four nice games, and it is time to move beyond the process of creating game logic and learning more about the other social and monetization features that Unreal Engine 4 provides.

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