By now, you must understand what the exact steps required are to prepare for the final shipping package, and how to change the game's splash screen and icon. You also learned about most of the options on the game's dashboard of iTunes Connect, and how to upload an IPA using Application Loader and submit it for review on Apple's website. With all of this information in your pocket, I suggest you keep packaging all of the other examples you made along the course of this book and keep submitting your games to Apple; share them with your friends to show them the epic work you have done with Unreal Engine 4.x, and don't forget to recommend this book to them.
Argentina
Australia
Austria
Belgium
Brazil
Bulgaria
Canada
Chile
Colombia
Cyprus
Czechia
Denmark
Ecuador
Egypt
Estonia
Finland
France
Germany
Great Britain
Greece
Hungary
India
Indonesia
Ireland
Italy
Japan
Latvia
Lithuania
Luxembourg
Malaysia
Malta
Mexico
Netherlands
New Zealand
Norway
Philippines
Poland
Portugal
Romania
Russia
Singapore
Slovakia
Slovenia
South Africa
South Korea
Spain
Sweden
Switzerland
Taiwan
Thailand
Turkey
Ukraine
United States