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Game Programming using Qt 5 Beginner's Guide - Second Edition

You're reading from  Game Programming using Qt 5 Beginner's Guide - Second Edition

Product type Book
Published in Apr 2018
Publisher
ISBN-13 9781788399999
Pages 714 pages
Edition 2nd Edition
Languages

Table of Contents (18) Chapters

Preface 1. Introduction to Qt 2. Installation 3. Qt GUI Programming 4. Custom 2D Graphics with Graphics View 5. Animations in Graphics View 6. Qt Core Essentials 7. Networking 8. Custom Widgets 9. OpenGL and Vulkan in Qt applications 10. Scripting 11. Introduction to Qt Quick 12. Customization in Qt Quick 13. Animations in Qt Quick Games 14. Advanced Visual Effects in Qt Quick 15. 3D Graphics with Qt 16. Pop quiz answers
17. Other Books You May Enjoy

Pop quiz

Q1. Which of the following programming languages is accepted by the QOpenGLShader::compileSourceCode() function?

  1. C
  2. C++
  3. GLSL

Q2. Which virtual function of the QOpenGLWindow class should you implement to perform OpenGL painting?

  1. paintGL()
  2. paintEvent()
  3. makeCurrent()

Q3. When should you delete the object of your QVulkanWindowRenderer subclass?

  1. In the destructor of the QVulkanWindow subclass
  2. After deleting the QVulkanInstance object
  3. Never
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