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Game Programming using Qt 5 Beginner's Guide - Second Edition

You're reading from  Game Programming using Qt 5 Beginner's Guide - Second Edition

Product type Book
Published in Apr 2018
Publisher
ISBN-13 9781788399999
Pages 714 pages
Edition 2nd Edition
Languages

Table of Contents (18) Chapters

Preface 1. Introduction to Qt 2. Installation 3. Qt GUI Programming 4. Custom 2D Graphics with Graphics View 5. Animations in Graphics View 6. Qt Core Essentials 7. Networking 8. Custom Widgets 9. OpenGL and Vulkan in Qt applications 10. Scripting 11. Introduction to Qt Quick 12. Customization in Qt Quick 13. Animations in Qt Quick Games 14. Advanced Visual Effects in Qt Quick 15. 3D Graphics with Qt 16. Pop quiz answers
17. Other Books You May Enjoy

Custom items

As we already saw, Graphics View provides a lot of useful functionality that covers most typical use cases. However, the real power of Qt is its extensibility, and Graphics View allows us to create custom subclasses of QGraphicsItem to implement items that are tailored for your application. You may want to implement a custom item class when you need to do the following:

  • Paint something that is not possible or difficult to do with standard item classes
  • Implement some logic related to the item, for example, add your own methods
  • Handle events in individual items

In our next small project, we will create an item that can draw a graph of the sine function sin(x) and implement some event handling.

Time for action – Creating a sine graph project

...
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