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Game Programming using Qt 5 Beginner's Guide - Second Edition

You're reading from  Game Programming using Qt 5 Beginner's Guide - Second Edition

Product type Book
Published in Apr 2018
Publisher
ISBN-13 9781788399999
Pages 714 pages
Edition 2nd Edition
Languages

Table of Contents (18) Chapters

Preface 1. Introduction to Qt 2. Installation 3. Qt GUI Programming 4. Custom 2D Graphics with Graphics View 5. Animations in Graphics View 6. Qt Core Essentials 7. Networking 8. Custom Widgets 9. OpenGL and Vulkan in Qt applications 10. Scripting 11. Introduction to Qt Quick 12. Customization in Qt Quick 13. Animations in Qt Quick Games 14. Advanced Visual Effects in Qt Quick 15. 3D Graphics with Qt 16. Pop quiz answers
17. Other Books You May Enjoy

Overview of QML types provided by Qt

Before we continue to work on our QML application, let's see what the built-in libraries are capable of. This will allow us to pick the right modules for the task. Qt provides a lot of useful QML types. In this section, we will provide an overview of the most useful modules available in Qt 5.9.

The following modules are important for building user interfaces:

  • The QtQuick base module provides functionality related to drawing, event handling, positioning of elements, transformations, and many other useful types
  • QtQuick.Controls provides basic controls for user interfaces, such as buttons and input fields
  • QtQuick.Dialogs contains file dialogs, color dialogs, and message boxes
  • QtQuick.Extras provides additional controls, such as dials, tumblers, and gauges
  • QtQuick.Window enables window management
  • QtQuick.Layouts provide layouts for automatic...
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