Chapter 8: User Interface Design on Tablet, Desktop, and the Web
In the previous chapter, we made significant progress in designing layouts for our mobile app by completing two more views and we also created some important reusable components that are now easily accessible from your library. According to the brief that was defined in Chapter 2, Structuring Moodboards, Personas, and User Flows within FigJam, our application should run not only on smartphones but also on tablets and desktops, so in this chapter, you will learn what you need to do to make your design responsive and how to make it look good on large screens. You already know about functions that prevent your interface from breaking when resizing, such as constraints and resizing. It is true that if you apply them correctly, you can avoid many unwanted problems while scaling your layouts. However, this is not enough to make your design fully responsive, especially if you are creating a product for different platforms, as...