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Creating an RTS Game in Unity 2023

You're reading from  Creating an RTS Game in Unity 2023

Product type Book
Published in Oct 2023
Publisher Packt
ISBN-13 9781804613245
Pages 548 pages
Edition 1st Edition
Languages
Author (1):
Bruno Cicanci Bruno Cicanci
Profile icon Bruno Cicanci

Table of Contents (23) Chapters

Preface 1. Part 1: Foundations of RTS Games
2. Chapter 1: Introducing Real-Time Strategy Games 3. Chapter 2: Setting Up Unity and the Dragoncraft Project 4. Chapter 3: Getting Started with Our Level Design 5. Chapter 4: Creating the User Interface and HUD 6. Part 2: The Combat Units
7. Chapter 5: Spawning an Army of Units 8. Chapter 6: Commanding an Army of Units 9. Chapter 7: Attacking and Defending Units 10. Chapter 8: Implementing the Pathfinder 11. Part 3: The Battlefield
12. Chapter 9: Adding Enemies 13. Chapter 10: Creating an AI to Attack the Player 14. Chapter 11: Adding Enemies to the Map 15. Part 4: The Gameplay
16. Chapter 12: Balancing the Game’s Difficulty 17. Chapter 13: Producing and Gathering Resources 18. Chapter 14: Crafting Buildings and Defense Towers 19. Chapter 15: Tracking Progression and Objectives 20. Chapter 16: Exporting and Expanding Your Game 21. Index 22. Other Books You May Enjoy

Expanding Dragoncraft

We have a complete RTS game with many features implemented. Now, it is time to see what we can do to expand it by adding more content, such as new enemies and units, a few variations, new upgrades, and new levels.

The first content we are going to see is how to add music and sound effects to the game, which is simple enough that after a couple of examples, you will be able to add as much as you want. After the music and sound effects, we will discuss how to add more content to the game, such as a main menu, new levels, units, enemies, and objectives, using the existing tools and features that we have developed in the book.

Adding music and sound effects

Music and sound effects are big parts of the game experience, helping players become immersed in the gameplay, but also providing audio feedback when completing certain actions or when certain events take place, for example. There are quite a lot of websites, such as Pixabay (https://pixabay.com/) and...

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