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Edit without Tears with Final Cut Pro

You're reading from  Edit without Tears with Final Cut Pro

Product type Book
Published in Mar 2024
Publisher Packt
ISBN-13 9781804614921
Pages 708 pages
Edition 1st Edition
Languages
Author (1):
Bruce G. Macbryde Bruce G. Macbryde
Profile icon Bruce G. Macbryde

Table of Contents (27) Chapters

Preface 1. Prologue 2. Part 1:Planning
3. Chapter 1: It’s All about the Media 4. Chapter 2: Organizing Media 5. Chapter 3: Planning the Video Story 6. Chapter 4: Pre-Editing a Rough Cut 7. Part 2:Editing
8. Chapter 5: Refining the Rough Cut 9. Chapter 6: Fixing and Enhancing the Audio 10. Chapter 7: Titles, Effects, and Generators 11. Chapter 8: Setting Up and Editing Multicam 12. Chapter 9: Project Workflows – Pace and Structure 13. Part 3:Using the Inspector
14. Chapter 10: The Inspector Controls 15. Chapter 11: Using Built-In Plug-Ins 16. Chapter 12: Using Third-Party Plug-Ins 17. Chapter 13: Using Keyframes to Animate Objects in Final Cut Pro 18. Chapter 14: Understanding the Principles of Color 19. Chapter 15: Using Color Scopes for Advanced Color Correction 20. Part 4: Outside Final Cut Pro
21. Chapter 16: Your Job Role – Collaboration 22. Chapter 17: Supporting Software Applications for Final Cut Pro 23. Chapter 18: Troubleshooting Final Cut Pro 24. Chapter 19: Backing Up and Archiving Libraries 25. Index 26. Other Books You May Enjoy

Summary

In this chapter, we saw the preparation procedures required for archiving libraries as well as storing the original footage.

You learned about the Consolidate command, which gathers all the footage used in a library and consolidates it to a location of your choice so that no footage is lost when you open an archived library in the future.

You were shown where Final Cut Pro automatically backs up libraries and how to manage the backups. Automatic backups are designed for project recovery while the editing is still in progress, as opposed to archiving after the video is exported.

You also learned how to recover missing media files with the Relink Files command.

You saw the way to remove unneeded render files to save hard disk space using the Delete Generated Files command.

You were introduced to software utilities that index libraries stored on unmounted devices so they can be accessed indefinitely in the future.

You now understand the options for ensuring that...

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