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You're reading from  Ouya Unity Game Development

Product typeBook
Published inOct 2013
Reading LevelIntermediate
PublisherPackt
ISBN-139781783559701
Edition1st Edition
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Gary Riches
Gary Riches
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Gary Riches

Gary Riches is a longstanding member of the iOS developer community. He has a keen interest not only in established sections of the industry such as gaming but also in emerging technologies such as Ouya, GameStick, and others. Filled with a passion to program on new systems, he has just become a registered Wii U developer and will also create content for Xbox One and PlayStation 4. To target so many platforms he uses Unity, which he learned while working on the Augmented Reality SBook for Saddington Baynes. When not building software for other companies, he builds his own business by creating photo manipulation apps such as Zombify Me, games such as Aztec Antics and Amazed, and also works on educational apps and games such as Nursery Rhymes: Volume 1, 2, and 3.
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Installing the Android SDK


It may not look like it, but Ouya runs Android so we'll need to install the Android SDK. This is going to allow us to compile from Unity and then add the game to the our Ouya or Android device. Go to http://developer.android.com/sdk/index.html in your browser and you'll see a large, blue button on the right that says Download the SDK followed by ADT Bundle for Windows.

Press the large, blue button and you'll be presented with a Terms and Conditions page and a radio button asking whether you want the 32-bit or 64-bit version. We're going to go with the 32-bit version for this book. Once downloaded, install it on your machine. For the purposes of this book, I'm going to install it to c:\adt-bundle-windows-x86-20130729.

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Ouya Unity Game Development
Published in: Oct 2013Publisher: PacktISBN-13: 9781783559701

Author (1)

author image
Gary Riches

Gary Riches is a longstanding member of the iOS developer community. He has a keen interest not only in established sections of the industry such as gaming but also in emerging technologies such as Ouya, GameStick, and others. Filled with a passion to program on new systems, he has just become a registered Wii U developer and will also create content for Xbox One and PlayStation 4. To target so many platforms he uses Unity, which he learned while working on the Augmented Reality SBook for Saddington Baynes. When not building software for other companies, he builds his own business by creating photo manipulation apps such as Zombify Me, games such as Aztec Antics and Amazed, and also works on educational apps and games such as Nursery Rhymes: Volume 1, 2, and 3.
Read more about Gary Riches