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You're reading from  Ouya Unity Game Development

Product typeBook
Published inOct 2013
Reading LevelIntermediate
PublisherPackt
ISBN-139781783559701
Edition1st Edition
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Author (1)
Gary Riches
Gary Riches
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Gary Riches

Gary Riches is a longstanding member of the iOS developer community. He has a keen interest not only in established sections of the industry such as gaming but also in emerging technologies such as Ouya, GameStick, and others. Filled with a passion to program on new systems, he has just become a registered Wii U developer and will also create content for Xbox One and PlayStation 4. To target so many platforms he uses Unity, which he learned while working on the Augmented Reality SBook for Saddington Baynes. When not building software for other companies, he builds his own business by creating photo manipulation apps such as Zombify Me, games such as Aztec Antics and Amazed, and also works on educational apps and games such as Nursery Rhymes: Volume 1, 2, and 3.
Read more about Gary Riches

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Connecting Ouya to your Mac computer


While the process for installing the required software is similar, the process for getting Ouya recognized by the OS is different.

Note

You will need to change the paths here to match to your installation process.

We're going to have to add some paths to PATH. Assuming that you have put the SDK folder in the location ~/Development/adt-bundle-mac-x86_64, open up a Terminal window (this is in your Applications/Utilites folder by default). Enter the following command:

open ~/.bash_profile

This will open the .bash_profile file in TextEdit (the default text editor included on your Mac). This file allows you to customize the environment your user runs in. Add the following three lines:

export PATH=$PATH:~/Development/adt-bundle-mac-x86_64/sdk/tools
export PATH=$PATH:~/Development/adt-bundle-mac-x86_64/sdk/platform-tools
export ANDROID_HOME=~/Development/adt-bundle-mac-x86_64/sdk

Save the file and quit TextEdit. Now we've made the changes that are needed to execute...

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Ouya Unity Game Development
Published in: Oct 2013Publisher: PacktISBN-13: 9781783559701

Author (1)

author image
Gary Riches

Gary Riches is a longstanding member of the iOS developer community. He has a keen interest not only in established sections of the industry such as gaming but also in emerging technologies such as Ouya, GameStick, and others. Filled with a passion to program on new systems, he has just become a registered Wii U developer and will also create content for Xbox One and PlayStation 4. To target so many platforms he uses Unity, which he learned while working on the Augmented Reality SBook for Saddington Baynes. When not building software for other companies, he builds his own business by creating photo manipulation apps such as Zombify Me, games such as Aztec Antics and Amazed, and also works on educational apps and games such as Nursery Rhymes: Volume 1, 2, and 3.
Read more about Gary Riches