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You're reading from  Learning Lego Mindstorms EV3

Product typeBook
Published inJan 2015
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ISBN-139781783985029
Edition1st Edition
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Author (1)
Gary Garber
Gary Garber
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Gary Garber

Gary Garber teaches physics, math, and engineering at Boston University Academy. Gary is the president of the New England Section of the American Association of Physics Teachers and has led dozens of professional development workshops in education at both the local and national levels. Gary runs the Boston University FIRST Robotics program. He has run and hosted numerous robotics workshops in VEX, Tetrix, and LEGO platforms. He has run dozens of LEGO robotics tournaments and spoken on robotics education at both local and national conferences. His robotics team has worked with Engineers Without Borders, NASA, and the National Science Teachers Association on a variety of engineering and education projects. He is currently an educational consultant, working to develop new software tools for the classroom, at the Tufts Center for Engineering Education and Outreach, which is a pioneer in LEGO Robotics Education. He is the author of Instant LEGO MINDSTORMS EV3, Packt Publishing. He currently resides in Massachusetts, US. When he is not playing with LEGO, robots, or toy trains, he enjoys spending time with his wife, Catalina, and their two children, Alejandro and Leonardo.
Read more about Gary Garber

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Arrays


We just saw how to simplify the program to avoid an obstacle using a My Block (subroutine). Now, we will instead optimize the program using an array, whereas in the LEGO EV3 software, a variable can have one value, an array can have several elements, each with its own value. To learn how an array in EV3 works, you will first need to write a program to display a series of numbers on the EV3 brick screen.

First, clear the display screen. Then define a variable called Steering. By clicking on the mode selector of the Variable block, we can choose to write to an array instead of writing to a numeric variable. The LEGO EV3 software contains numeric and logic (or Boolean) arrays. It does not currently have arrays for strings (or lists).

We will write the series of numbers [100, -100, -100, 100] into the array. You can enter elements by clicking on the input value of the array variable block. This will be useful later when we use this same array variable block in the obstacle code.

We will...

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Learning Lego Mindstorms EV3
Published in: Jan 2015Publisher: ISBN-13: 9781783985029

Author (1)

author image
Gary Garber

Gary Garber teaches physics, math, and engineering at Boston University Academy. Gary is the president of the New England Section of the American Association of Physics Teachers and has led dozens of professional development workshops in education at both the local and national levels. Gary runs the Boston University FIRST Robotics program. He has run and hosted numerous robotics workshops in VEX, Tetrix, and LEGO platforms. He has run dozens of LEGO robotics tournaments and spoken on robotics education at both local and national conferences. His robotics team has worked with Engineers Without Borders, NASA, and the National Science Teachers Association on a variety of engineering and education projects. He is currently an educational consultant, working to develop new software tools for the classroom, at the Tufts Center for Engineering Education and Outreach, which is a pioneer in LEGO Robotics Education. He is the author of Instant LEGO MINDSTORMS EV3, Packt Publishing. He currently resides in Massachusetts, US. When he is not playing with LEGO, robots, or toy trains, he enjoys spending time with his wife, Catalina, and their two children, Alejandro and Leonardo.
Read more about Gary Garber