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Godot 4 Game Development Projects - Second Edition

Godot 4 Game Development Projects: Build five cross-platform 2D and 3D games using one of the most powerful open source game engines, Second Edition

By Chris Bradfield
$35.99 $24.99
Book Aug 2023 264 pages 2nd Edition
eBook
$35.99 $24.99
Print
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$15.99 Monthly
eBook
$35.99 $24.99
Print
$44.99
Subscription
$15.99 Monthly

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Product Details


Publication date : Aug 11, 2023
Length 264 pages
Edition : 2nd Edition
Language : English
ISBN-13 : 9781804610404
Category :
toc View table of contents toc Preview Book toc Download Code

Key benefits

  • Master the art of developing cross-platform games
  • Harness the power of Godot's node and scene system to design robust and reusable game objects
  • Effortlessly and effectively integrate Blender into Godot to create powerful 3D games
  • Purchase of the print or Kindle book includes a free PDF eBook

Description

Godot 4.0 is one of the most sought-after open-source game engines, and if you’re enthusiastic about exploring its features, then this book is for you. Written by an author with over twenty-five years of experience, the Godot 4 Game Development Projects introduces the Godot game engine and its feature-rich 4.0 version. With an array of new capabilities, Godot 4.0 is a strong alternative to expensive commercial game engines. If you’re a beginner, this book will help you learn game development techniques, while experienced developers will understand how to use this powerful and customizable tool to bring their creative visions to life. This updated edition consists of five projects with an emphasis on the 3D capabilities of the engine that will help you build on your foundation-level skills through small-scale game projects. Along the way, you’ll gain insights into Godot’s inner workings and discover game development techniques that you can apply to your projects. Using a step-by-step approach and practical examples, this book covers everything from the absolute basics to sophisticated game physics, animations, and much more. By the time you complete the final project, you’ll have a strong foundation for future success with Godot 4.0 and you’ll be well on your way to developing a variety of games.

What you will learn

Get acquainted with the Godot game engine and editor if you're a beginner Explore the new features of Godot 4.0 Build games in 2D and 3D using design and coding best practices Use Godot’s node and scene system to design robust, reusable game objects Use GDScript, Godot’s built-in scripting language, to create complex game systems Implement user interfaces to display information Create visual effects to spice up your game Publish your game to desktop and mobile platforms

What do you get with eBook?

Feature icon Instant access to your Digital eBook purchase
Feature icon Download this book in EPUB and PDF formats
Feature icon Access this title in our online reader with advanced features
Feature icon DRM FREE - Read whenever, wherever and however you want
Buy Now

Product Details


Publication date : Aug 11, 2023
Length 264 pages
Edition : 2nd Edition
Language : English
ISBN-13 : 9781804610404
Category :

Table of Contents

10 Chapters
Preface Packt Packt
Chapter 1: Introduction to Godot 4.0 Packt Packt
Chapter 2: Coin Dash – Build Your First 2D Game Packt Packt
Chapter 3: Space Rocks: Build a 2D Arcade Classic with Physics Packt Packt
Chapter 4: Jungle Jump – Running and Jumping in a 2D Platformer Packt Packt
Chapter 5: 3D Minigolf: Dive into 3D by Building a Minigolf Course Packt Packt
Chapter 6: Infinite Flyer Packt Packt
Chapter 7: Next Steps and Additional Resources Packt Packt
Index Packt Packt
Other Books You May Enjoy Packt Packt

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Rick Nov 29, 2023
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Really productive book, each game expanding the Godot usage, with fun along the way. Very few omissions to confuse, you quickly find your feet to start using the software confidently
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