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You're reading from  Building Apple Watch Projects

Product typeBook
Published inFeb 2016
Reading LevelIntermediate
PublisherPackt
ISBN-139781785887369
Edition1st Edition
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Author (1)
Stuart Grimshaw
Stuart Grimshaw
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Stuart Grimshaw

Stuart Grimshaw has programmed for Apple computers since the days before OS X and has been involved with developing for the Apple Watch since its release. Born in the UK and having lived in Germany and the Netherlands, he is currently a Senior iOS developer in London, England, United Kingdom. He has around 10 years of end-to-end development of projects experience in, iOS, iPadOS, watchOS (Apple Watch), tvOS (AppleTV), and macOS. He is passionate about the potential of the Apple Watch and Apple TV, as well as Apple's Swift programming language, and is a keen proponent of beach coding.
Read more about Stuart Grimshaw

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Implementing the methods


Take a deep breath, we don't run the code for a while!

We will start with our InterfaceController class. This is where the user's engagement with the app begins, and this is where we will begin to endow the classes with life.

When the app launches, it automatically loads the view that is designated as the Main Entry Point, identified in Interface Builder by the Main arrow, as shown in the following figure:

In our case, this main entry point is the InterfaceController class.

The InterfaceController class

In addition to performing duties of its own, InterfaceController creates two objects on which it must call. Firstly, an instance of our GameLogic class and secondly, an instance of NSTimer with which we will control the timing of the flashing colors.

In contrast to some languages, in Swift we can both declare these properties and instantiate them at the same time. Add the following code to the InterfaceController class below the IBOutlet declaration:

    @IBOutlet var greenGroup...
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Building Apple Watch Projects
Published in: Feb 2016Publisher: PacktISBN-13: 9781785887369

Author (1)

author image
Stuart Grimshaw

Stuart Grimshaw has programmed for Apple computers since the days before OS X and has been involved with developing for the Apple Watch since its release. Born in the UK and having lived in Germany and the Netherlands, he is currently a Senior iOS developer in London, England, United Kingdom. He has around 10 years of end-to-end development of projects experience in, iOS, iPadOS, watchOS (Apple Watch), tvOS (AppleTV), and macOS. He is passionate about the potential of the Apple Watch and Apple TV, as well as Apple's Swift programming language, and is a keen proponent of beach coding.
Read more about Stuart Grimshaw