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You're reading from  Building Apple Watch Projects

Product typeBook
Published inFeb 2016
Reading LevelIntermediate
PublisherPackt
ISBN-139781785887369
Edition1st Edition
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Author (1)
Stuart Grimshaw
Stuart Grimshaw
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Stuart Grimshaw

Stuart Grimshaw has programmed for Apple computers since the days before OS X and has been involved with developing for the Apple Watch since its release. Born in the UK and having lived in Germany and the Netherlands, he is currently a Senior iOS developer in London, England, United Kingdom. He has around 10 years of end-to-end development of projects experience in, iOS, iPadOS, watchOS (Apple Watch), tvOS (AppleTV), and macOS. He is passionate about the potential of the Apple Watch and Apple TV, as well as Apple's Swift programming language, and is a keen proponent of beach coding.
Read more about Stuart Grimshaw

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Interface Controller


Next we go through the same process with the interface controller, namely planning out what we think it will need to do (remembering that an incomplete plan is good enough at this stage) and stub the methods that we expect to need.

Planning the interface

The InterfaceController class will act as the CONTROLLER of communication between the user interface—the VIEW—and the actual implementation of the game—the MODEL. It needs to inform the player what the game is doing and inform the GameLogic class what the player is doing.

So, very roughly, the controller will need to do the following:

  • Accept the player's instruction to start the game

  • Flash the colors in sequence

  • Accept player input

  • Enable and disable user input as required

  • Show results when a game is over

  • Start a new game

Define Outlets to the View

Add the following declarations to the top of the InterfaceController class (not the top of the InterfaceController.swift file):

class InterfaceController: WKInterfaceController {

  ...
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Building Apple Watch Projects
Published in: Feb 2016Publisher: PacktISBN-13: 9781785887369

Author (1)

author image
Stuart Grimshaw

Stuart Grimshaw has programmed for Apple computers since the days before OS X and has been involved with developing for the Apple Watch since its release. Born in the UK and having lived in Germany and the Netherlands, he is currently a Senior iOS developer in London, England, United Kingdom. He has around 10 years of end-to-end development of projects experience in, iOS, iPadOS, watchOS (Apple Watch), tvOS (AppleTV), and macOS. He is passionate about the potential of the Apple Watch and Apple TV, as well as Apple's Swift programming language, and is a keen proponent of beach coding.
Read more about Stuart Grimshaw