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Building Apple Watch Projects

You're reading from  Building Apple Watch Projects

Product type Book
Published in Feb 2016
Publisher Packt
ISBN-13 9781785887369
Pages 298 pages
Edition 1st Edition
Languages
Author (1):
Stuart Grimshaw Stuart Grimshaw
Profile icon Stuart Grimshaw

Table of Contents (17) Chapters

Building Apple Watch Projects
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Exploring the New Platform Hello Watch C-Quence – A Memory Game Expanding on C-Quence On Q – A Productivity App Watching the Weather Plot Buddy – All about Location Images, Animation, and Sound Wear It, Test It, Tweak It, Ship It This Is Only the Beginning Index

Writing the code


So, time to get some code written. We will start with some code that should look very familiar.

WatchConnectivity

Once again, we need to create a class that encapsulates all of the logic around communication with the outside world (or at least the part of the outside world that is squeezed into an iPhone).

WatchConnectivityManager class

In the project navigator, select the WatchConnectivity.swift file. Delete the import Foundation line from the code, and replace it with the following code:

import WatchConnectivity

class WatchConnectivityManager: NSObject, WCSessionDelegate {

    static let sharedManager = WatchConnectivityManager()

    let dataManager = WatchDataManager.sharedManager

    private override init() {
    }
    
    func session(session: WCSession,didReceiveApplicationContext applicationContext: [String : AnyObject]) {
    }
}

Don't be alarmed by the error warning that Xcode shows about the dataManager; this is only happening because we haven't yet written the...

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