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You're reading from  Building Apple Watch Projects

Product typeBook
Published inFeb 2016
Reading LevelIntermediate
PublisherPackt
ISBN-139781785887369
Edition1st Edition
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Author (1)
Stuart Grimshaw
Stuart Grimshaw
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Stuart Grimshaw

Stuart Grimshaw has programmed for Apple computers since the days before OS X and has been involved with developing for the Apple Watch since its release. Born in the UK and having lived in Germany and the Netherlands, he is currently a Senior iOS developer in London, England, United Kingdom. He has around 10 years of end-to-end development of projects experience in, iOS, iPadOS, watchOS (Apple Watch), tvOS (AppleTV), and macOS. He is passionate about the potential of the Apple Watch and Apple TV, as well as Apple's Swift programming language, and is a keen proponent of beach coding.
Read more about Stuart Grimshaw

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Plan the app


Let's have a look at how the app will be developed.

Mission statement

Let us look at the app's requirements before beginning any work in Xcode.

We will write a game that presents a group of four color-coded buttons which flash in an order generated by the app, which is then to be repeated by the user by tapping the buttons. If the user does this successfully, the sequence length is extended by adding a randomly generated color, and is flashed again (the flash interval needs to be a suitable time, say, in the region of one second). The sequence gets longer and longer, each time requiring the user to repeat it. Eventually the user will fail, and will be presented with his 'score'—the length of the last correctly guessed sequence, and a prompt to start the next game.

So that's our game, time to get building that interface, right?

Well, no, not quite yet. To make the best use of our coding time, and to produce the best code possible, we will try to formalize our game requirements into...

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Building Apple Watch Projects
Published in: Feb 2016Publisher: PacktISBN-13: 9781785887369

Author (1)

author image
Stuart Grimshaw

Stuart Grimshaw has programmed for Apple computers since the days before OS X and has been involved with developing for the Apple Watch since its release. Born in the UK and having lived in Germany and the Netherlands, he is currently a Senior iOS developer in London, England, United Kingdom. He has around 10 years of end-to-end development of projects experience in, iOS, iPadOS, watchOS (Apple Watch), tvOS (AppleTV), and macOS. He is passionate about the potential of the Apple Watch and Apple TV, as well as Apple's Swift programming language, and is a keen proponent of beach coding.
Read more about Stuart Grimshaw