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You're reading from  Qt 6 C++ GUI Programming Cookbook - Third Edition

Product typeBook
Published inApr 2024
PublisherPackt
ISBN-139781805122630
Edition3rd Edition
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Author (1)
Lee Zhi Eng
Lee Zhi Eng
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Lee Zhi Eng

Lee Zhi Eng is a self-taught programmer who worked as an artist and programmer at several game studios before becoming a part-time lecturer for 2 years at a university, teaching game development subjects related to Unity and Unreal Engine. He has not only taken part in various projects related to games, interactive apps, and virtual reality but has also participated in multiple projects that are more oriented toward software and system development. When he is not writing code, he enjoys traveling, photography, and exploring new technologies.
Read more about Lee Zhi Eng

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Applying image effects to graphics

Qt provides an easy way to add image effects to any graphics drawn using the QPainter class. In this example, we will learn how to apply different image effects, such as drop shadow, blur, colorize, and opacity effects, to a graphic before displaying it on screen.

How to do it…

Let’s learn how to apply image effects to text and graphics by following these steps:

  1. Create a new Qt Widgets Application project and remove the menuBar, mainToolBar, and StatusBar.
  2. Create a new resource file by going to File | New File or Project and add all the images required by the project:
Figure 4.13 – Creating a new Qt resource file

Figure 4.13 – Creating a new Qt resource file

  1. Next, open up mainwindow.ui and add four labels to the window. Two of the labels will be text, and the two others we will load with the images we have just added to the resource file:
Figure 4.14 – Application filled with text and images

Figure 4.14 – Application filled with text...

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Qt 6 C++ GUI Programming Cookbook - Third Edition
Published in: Apr 2024Publisher: PacktISBN-13: 9781805122630

Author (1)

author image
Lee Zhi Eng

Lee Zhi Eng is a self-taught programmer who worked as an artist and programmer at several game studios before becoming a part-time lecturer for 2 years at a university, teaching game development subjects related to Unity and Unreal Engine. He has not only taken part in various projects related to games, interactive apps, and virtual reality but has also participated in multiple projects that are more oriented toward software and system development. When he is not writing code, he enjoys traveling, photography, and exploring new technologies.
Read more about Lee Zhi Eng