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Qt 6 C++ GUI Programming Cookbook - Third Edition

You're reading from  Qt 6 C++ GUI Programming Cookbook - Third Edition

Product type Book
Published in Apr 2024
Publisher Packt
ISBN-13 9781805122630
Pages 428 pages
Edition 3rd Edition
Languages
Author (1):
Lee Zhi Eng Lee Zhi Eng
Profile icon Lee Zhi Eng

Table of Contents (17) Chapters

Preface 1. Chapter 1: Look-and-Feel Customization with Qt Designer 2. Chapter 2: Event Handling – Signals and Slots 3. Chapter 3: States and Animations with Qt and QML 4. Chapter 4: QPainter and 2D Graphics 5. Chapter 5: OpenGL Implementation 6. Chapter 6: Transitioning from Qt 5 to Qt 6 7. Chapter 7: Using Network and Managing Large Documents 8. Chapter 8: Threading Basics –Asynchronous Programming 9. Chapter 9: Building a Touch Screen Application with Qt 6 10. Chapter 10: JSON Parsing Made Easy 11. Chapter 11: Conversion Library 12. Chapter 12: Accessing Databases with SQL Driver and Qt 13. Chapter 13: Developing Web Applications Using Qt WebEngine 14. Chapter 14: Performance Optimization 15. Index 16. Other Books You May Enjoy

Displaying images on screen

Qt not only allows us to draw shapes and images on screen, but it also allows us to overlay multiple images on top of each other and combine the pixel information from all the layers using different types of algorithms to create very interesting results. In this example, we will learn how to overlay images on top of each other and apply different composition effects to them.

How to do it…

Let’s create a simple demo that shows the effect of different image compositions by following these steps:

  1. First, set up a new Qt Widgets Application project and remove the menuBar, mainToolBar, and statusBar, as we did in the first recipe.
  2. Next, add the QPainter class header to the mainwindow.h file:
    #include <QPainter>
  3. After that, declare the paintEvent() virtual function, like so:
    virtual void paintEvent(QPaintEvent* event);
  4. In mainwindow.cpp, we will first load several image files using the QImage class:
    void MainWindow::paintEvent...
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