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You're reading from  Blender 3D Printing by Example.

Product typeBook
Published inDec 2017
Reading LevelIntermediate
PublisherPackt
ISBN-139781788390545
Edition1st Edition
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Author (1)
Vicky Somma
Vicky Somma
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Vicky Somma

Vicky Somma started 3D printing her Blender designs in 2014, empowered by the 3D Printing Service Bureau, Shapeways, a full year before owning her own 3D printer. In November 2014, she was named one of the winners of the White House 3D Printed Ornament Design Contest. Her ornament, designed in Blender and inspired by the Library of Congress, hung in the East Wing of the White House and is now part of a Smithsonian Collection. For the 2015 and 2016 Holiday Seasons, she had Blender-designed 3D printed ornaments hanging in the Virginia Executive Mansion. In addition to Blender, Vicky also designs OpenSCAD. She prints on a MakerGear M2 and a Wanhao Duplicator i3 to make a line of designs that she sells at craft shows and Etsy. She teaches TinkerCad and 3D printing classes for local librarians. She maintains a 3D printing blog and makes regular appearances on the Friday 3D Printing Community Hangouts (#F3DPCH). Vicky's 3D printed Blender designs have been featured on NBC's TODAY, CBSNews, the Washington Post, Michelle Obama's Instagram, and websites such as 3DPrint, 3DPrintingIndustry, and 3Ders. Her designs have been highlighted by Thingiverse, Simplify3D, and Shapeways.
Read more about Vicky Somma

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Preface

My very first 3D print was a pendant I designed for myself in Blender. It was about a year before I owned my own 3D printer. I uploaded my model to a 3D Printing Service Bureau to do the printing for me. About a week later, I was holding my creation in my hand. My idea had become real. I was no longer bound to buy what someone else decided to mass produce and market. I could design and make what I wanted to make. I was instantly hooked.

With this book, I hope to empower you with the ability to make what you want to make. Blender has served me well. I hope it does the same for you.

What this book covers

Chapter 1, Thinking About Design Requirements, gives you a moment to answer some questions about your project. What kind of printing process will be used? Are there any overhang or thickness requirements? How big do you want the piece to be?

Chapter 2, Using a Background Image and Bezier Curves, describes how to import in a photograph as a background image and how you can use Bezier curves to trace out a person's profile.

Chapter 3, Converting a Bezier Curve to a Properly Sized 3D Mesh, is about turning a 2D curve into a 3D object. You'll learn to set specific dimensions and how to preserve proportion with scale.

Chapter 4, Flattening a Torus and Boolean Union, explains how a torus object can serve as a hook for a pendant. You'll learn about rotation. You'll also learn a scaling trick to flatten the back. Finally, you'll learn about the Boolean Union Modifier and how it can combine two objects into a single clean mesh for 3D printing.

Chapter 5, Building a Base with Standard Meshes and a Mirror, shows how standard shapes such as cylinders and cubes can be resized and combined to make a new shape. The Mirror Modifier is used to keep the work symmetrical.

Chapter 6, Cutting Half Circle Holes and Modifier Management, shows how you can delete specific parts of a standard shape to make a new one. You'll also learn how to use the Boolean Difference Modifier to subtract one object from another to create holes. You'll see firsthand how the order modifiers are applied can impact the final product.

Chapter 7, Customizing with Text, illustrates how an embossed message such as coordinates can be added to personalize a piece.

Chapter 8, Using Empties to Model the Base of the House, presents another way to add and use reference images in Blender. You'll practice techniques such as extruding and merging vertices as you model the base shape of a house.

Chapter 9, Mesh Modeling and Positioning the Details, dives further into mesh modeling techniques as you learn about subdividing and insetting to make windows for a house. Blender's Snap tool is introduced to perfect the placement of those windows.

Chapter 10, Making Textures with the Array Modifier and Scalable Vector Graphics, illustrates how you can build textures within Blender with the Array Modifier and outside of Blender by importing in Scalable Vector Graphics (SVG) files.

Chapter 11, Applying Textures with Boolean Intersection, introduces you to the power of the Boolean Intersection Modifier. By taking just the overlap of two shapes, you get texture detailing that is the right size and shape for your house.

Chapter 12, Making Organic Shapes with the Subdivision Surface Modifier, exposes you to another side of Blender. By adding a Subdivision Surface Modifier, you'll see how a simple structure can become more organic in appearance.

Chapter 13, Trial and Error - Topology Edits, arms you with techniques for making topology edits. You'll learn about edge slides, more advanced rotation, and how to use Blender's Proportional Editing tool.

Chapter 14, Coloring Models with Materials and UV Maps, explains how you can add color to your models for full color printing services. You'll learn about adding materials to objects or faces. You'll also learn how to unwrap your object into a UV Map for more advanced texture painting.

Chapter 15, Troubleshooting and Repairing Models, describes common modeling issues such as flipped face normals and non-manifold edges. You'll learn how to remedy these issues within Blender and outside of Blender with applications such as 3D Builder.

What you need for this book

The only steadfast requirement for this book is to install the free, open-source software Blender. It can be downloaded from https://www.blender.org/.

You do not even need a 3D printer to begin. Companies such as Shapeways and Sculpteo can do the printing for you. You may have a nearby library or makerspace with 3D printers available to the public. Finally, you can find local printer in your area with websites such as 3dhubs.com or makexyz.com.

There are two additional tools that are optional, but may be helpful:

  • A ruler or calipers to help judge the sizes of your piece
  • Image editing software such as Photoshop, GNU Image Manipulation Program (GIMP), or Microsoft Paint may assist with coloring models

Who this book is for

This book is for designers, artists, and crafters who would like to use Blender to make accurate models for 3D printing. Although previous experience with Blender would be helpful, it is by no means required.

Conventions

In this book, you will find a number of text styles that distinguish between different kinds of information. Here are some examples of these styles and an explanation of their meaning.

Code words in text, database table names, folder names, filenames, file extensions, pathnames, dummy URLs, user input, and Twitter handles are shown as follows: "Before converting your curve to a mesh, you may want to make a backup copy of the curve or your entire .blend file."

New terms and important words are shown in bold. Words that you see on the screen, for example, in menus or dialog boxes, appear in the text like this: "Under Tools, click on the Ruler/Protractor button."

Warnings or important notes appear in a box like this.
Tips and tricks appear like this.

Reader feedback

Feedback from our readers is always welcome. Let us know what you think about this book-what you liked or disliked. Reader feedback is important for us as it helps us develop titles that you will really get the most out of.

To send us general feedback, simply e-mail feedback@packtpub.com, and mention the book's title in the subject of your message.

If there is a topic that you have expertise in and you are interested in either writing or contributing to a book, see our author guide at www.packtpub.com/authors.

Customer support

Now that you are the proud owner of a Packt book, we have a number of things to help you to get the most from your purchase.

Downloading the example code

You can download the example code files for this book from your account at http://www.packtpub.com. If you purchased this book elsewhere, you can visit http://www.packtpub.com/support and register to have the files e-mailed directly to you.

You can download the code files by following these steps:

  1. Log in or register to our website using your e-mail address and password.
  2. Hover the mouse pointer on the SUPPORT tab at the top.
  3. Click on Code Downloads & Errata.
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Once the file is downloaded, please make sure that you unzip or extract the folder using the latest version of:

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The code bundle for the book is also hosted on GitHub at https://github.com/PacktPublishing/Blender-3D-printing-by-Example. We also have other code bundles from our rich catalog of books and videos available at https://github.com/PacktPublishing/. Check them out!

Downloading the color images of this book

Errata

Although we have taken every care to ensure the accuracy of our content, mistakes do happen. If you find a mistake in one of our books-maybe a mistake in the text or the code-we would be grateful if you could report this to us. By doing so, you can save other readers from frustration and help us improve subsequent versions of this book. If you find any errata, please report them by visiting http://www.packtpub.com/submit-errata, selecting your book, clicking on the Errata Submission Form link, and entering the details of your errata. Once your errata are verified, your submission will be accepted and the errata will be uploaded to our website or added to any list of existing errata under the Errata section of that title.

To view the previously submitted errata, go to https://www.packtpub.com/books/content/support and enter the name of the book in the search field. The required information will appear under the Errata section.

Piracy

Piracy of copyrighted material on the Internet is an ongoing problem across all media. At Packt, we take the protection of our copyright and licenses very seriously. If you come across any illegal copies of our works in any form on the Internet, please provide us with the location address or website name immediately so that we can pursue a remedy.

Please contact us at copyright@packtpub.com with a link to the suspected pirated material.

We appreciate your help in protecting our authors and our ability to bring you valuable content.

Questions

If you have a problem with any aspect of this book, you can contact us at questions@packtpub.com, and we will do our best to address the problem.

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Author (1)

author image
Vicky Somma

Vicky Somma started 3D printing her Blender designs in 2014, empowered by the 3D Printing Service Bureau, Shapeways, a full year before owning her own 3D printer. In November 2014, she was named one of the winners of the White House 3D Printed Ornament Design Contest. Her ornament, designed in Blender and inspired by the Library of Congress, hung in the East Wing of the White House and is now part of a Smithsonian Collection. For the 2015 and 2016 Holiday Seasons, she had Blender-designed 3D printed ornaments hanging in the Virginia Executive Mansion. In addition to Blender, Vicky also designs OpenSCAD. She prints on a MakerGear M2 and a Wanhao Duplicator i3 to make a line of designs that she sells at craft shows and Etsy. She teaches TinkerCad and 3D printing classes for local librarians. She maintains a 3D printing blog and makes regular appearances on the Friday 3D Printing Community Hangouts (#F3DPCH). Vicky's 3D printed Blender designs have been featured on NBC's TODAY, CBSNews, the Washington Post, Michelle Obama's Instagram, and websites such as 3DPrint, 3DPrintingIndustry, and 3Ders. Her designs have been highlighted by Thingiverse, Simplify3D, and Shapeways.
Read more about Vicky Somma