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Xamarin 4.x Cross-Platform Application Development - Third Edition

You're reading from  Xamarin 4.x Cross-Platform Application Development - Third Edition

Product type Book
Published in Dec 2016
Publisher
ISBN-13 9781786465412
Pages 292 pages
Edition 3rd Edition
Languages
Author (1):
Jonathan Peppers Jonathan Peppers
Profile icon Jonathan Peppers

Table of Contents (19) Chapters

Xamarin 4.x Cross-Platform Application Development - Third Edition
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface
1. Xamarin Setup 2. Hello, Platforms! 3. Code Sharing Between iOS and Android 4. XamSnap - A Cross-Platform App 5. XamSnap for iOS 6. XamSnap for Android 7. Deploying and Testing on Devices 8. Contacts, Camera, and Location 9. Web Services with Push Notifications 10. Third-Party Libraries 11. Xamarin.Forms 12. App Store Submission

Accessing contacts


To begin our exploration of what Xamarin.Mobile offers, let's access the address book within a Xamarin application. Let's improve the add friend feature of XamSnap by loading friends from the user's contact list. Make sure to add Xamarin.Mobile to the project from the Component Store for both the iOS and Android projects.

Navigate to the XamSnap portable class library. First, we will need to split apart the IWebService interface, by moving one method to a new IFriendService interface:

public interface IFriendService 
{ 
    Task<User[]> GetFriends(string userName); 
} 

Next, in FriendViewModel, we will need to use the new IFriendService interface instead of the old one:

private IFriendService friendService =  
  ServiceContainer.Resolve<IFriendService>(); 
 
public async Task GetFriends() 
{ 
  //previous code here, use 'friendService' instead of 'service' 
  Friends = await friendService.GetFriends(settings.User...
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