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Xamarin 4.x Cross-Platform Application Development - Third Edition

You're reading from  Xamarin 4.x Cross-Platform Application Development - Third Edition

Product type Book
Published in Dec 2016
Publisher
ISBN-13 9781786465412
Pages 292 pages
Edition 3rd Edition
Languages
Author (1):
Jonathan Peppers Jonathan Peppers
Profile icon Jonathan Peppers

Table of Contents (19) Chapters

Xamarin 4.x Cross-Platform Application Development - Third Edition
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface
1. Xamarin Setup 2. Hello, Platforms! 3. Code Sharing Between iOS and Android 4. XamSnap - A Cross-Platform App 5. XamSnap for iOS 6. XamSnap for Android 7. Deploying and Testing on Devices 8. Contacts, Camera, and Location 9. Web Services with Push Notifications 10. Third-Party Libraries 11. Xamarin.Forms 12. App Store Submission

Summary


In this chapter, we went over the concept for a sample application that we will be building throughout this book called XamSnap. We also implemented the core business objects for the application in the Model layer. Since we do not have a server to support this application yet, we implemented a fake web service. This gives us the flexibility to move forward with the app without building a server application. We also implemented the ViewModel layer. This layer will expose operations in a simple way to the View layer. Finally, we wrote tests covering the code we've written so far using NUnit. Writing tests against shared code in a cross-platform application can be very important, as it is the backbone of more than one application.

After completing this chapter, you should have completed the shared library for our cross-platform application in its entirety. You should have a very firm grasp on our application's architecture and its distinct Model and ViewModel layers. You should also...

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