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Xamarin 4.x Cross-Platform Application Development - Third Edition

You're reading from  Xamarin 4.x Cross-Platform Application Development - Third Edition

Product type Book
Published in Dec 2016
Publisher
ISBN-13 9781786465412
Pages 292 pages
Edition 3rd Edition
Languages
Author (1):
Jonathan Peppers Jonathan Peppers
Profile icon Jonathan Peppers

Table of Contents (19) Chapters

Xamarin 4.x Cross-Platform Application Development - Third Edition
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface
1. Xamarin Setup 2. Hello, Platforms! 3. Code Sharing Between iOS and Android 4. XamSnap - A Cross-Platform App 5. XamSnap for iOS 6. XamSnap for Android 7. Deploying and Testing on Devices 8. Contacts, Camera, and Location 9. Web Services with Push Notifications 10. Third-Party Libraries 11. Xamarin.Forms 12. App Store Submission

Summary


In this chapter, we created our first iOS application in Xamarin Studio. We covered Apple's MVC design pattern to better understand the relationship between UIViewController and UIView and also covered how to use the iOS designer in Xamarin Studio for editing storyboard files. Next, we created our first Android application in Xamarin Studio and learned the activity lifecycle in Android. We also used Xamarin's Android designer to make changes to Android XML layouts.

From the topics covered in this chapter, you should be fairly confident in developing simple apps for iOS and Android using Xamarin's tools. You should have a basic understanding of the native SDKs and design patterns to accomplish tasks on iOS and Android.

In the next chapter, we'll cover various techniques for sharing code across platforms with Xamarin Studio. We'll go over different ways for architecting your cross-platform application and how to set up projects and solutions for use in either Visual Studio or Xamarin...

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