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You're reading from  Getting Started with Unity 5

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Published inMay 2015
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ISBN-139781784398316
Edition1st Edition
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Dr. Edward Lavieri
Dr. Edward Lavieri
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Dr. Edward Lavieri

Dr. Edward Lavieri is a veteran software engineer and developer with a strong academic background. He earned a Doctorate of Computer Science from Colorado Technical University, an MS in Management Information Systems (Bowie State University), an MS in Education (Capella University), and an MS in Operations Management (University of Arkansas). He has been creating and teaching computer science courses since 2002. Edward retired from the U.S. Navy as a Command Master Chief after 25 years of active service. He is the founder and creative director of three19, a software design and development studio. Edward has authored more than a dozen technology books, including several on Java.
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Summary


In this chapter, we have looked at the importance of audio and visual effects as a method of enhancing the gaming experience for our users. We explored Unity's capabilities to help us manage audio with audio listeners, audio clips, and audio sources. We put our new knowledge into practice and add two sound effects to our game: pigs crying and a "points" sound that is played when our game character picks up an item. We looked at visual effects included implementing a spotlight orb with halo, casting shadows, and trail rendering.

We also looked at how to optimize our game with Rendering settings. You were introduced to Unity's Profiler window and how to read the Rendering, CPU usage, and memory data. You learned about rendering optimization and the specific techniques of imposing limits and baking images.

Lastly, we looked at script optimization to ensure our game performs well.

In the next, final chapter, we'll look at what you can do to improve our Little Farmer Colt game, the Unity...

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Getting Started with Unity 5
Published in: May 2015Publisher: ISBN-13: 9781784398316

Author (1)

author image
Dr. Edward Lavieri

Dr. Edward Lavieri is a veteran software engineer and developer with a strong academic background. He earned a Doctorate of Computer Science from Colorado Technical University, an MS in Management Information Systems (Bowie State University), an MS in Education (Capella University), and an MS in Operations Management (University of Arkansas). He has been creating and teaching computer science courses since 2002. Edward retired from the U.S. Navy as a Command Master Chief after 25 years of active service. He is the founder and creative director of three19, a software design and development studio. Edward has authored more than a dozen technology books, including several on Java.
Read more about Dr. Edward Lavieri