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You're reading from  Getting Started with Unity 5

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Published inMay 2015
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ISBN-139781784398316
Edition1st Edition
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Dr. Edward Lavieri
Dr. Edward Lavieri
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Dr. Edward Lavieri

Dr. Edward Lavieri is a veteran software engineer and developer with a strong academic background. He earned a Doctorate of Computer Science from Colorado Technical University, an MS in Management Information Systems (Bowie State University), an MS in Education (Capella University), and an MS in Operations Management (University of Arkansas). He has been creating and teaching computer science courses since 2002. Edward retired from the U.S. Navy as a Command Master Chief after 25 years of active service. He is the founder and creative director of three19, a software design and development studio. Edward has authored more than a dozen technology books, including several on Java.
Read more about Dr. Edward Lavieri

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Additional environmental features


We are now ready to enhance our terrain with additional features. First, we will add a natural bridge, and then we'll selectively plant trees. We'll also add water to the center of our terrain and create the sky.

Natural bridge

There are several ways to build a bridge for our game. We want the player to be able to walk from one side of the game map to the other. The approach we'll take is to use a textured geometric shape. Here are the steps:

  1. Use the transform tools in the Scene view to zoom into the area you want to place the bridge. I will put it in the center of the terrain.

  2. Select the GameObject drop-down menu, select the 3D Object, and click on Cube.

  3. Right-click on the cube in the Hierarchy view and select Rename. Rename the cube as Bridge.

  4. Use the transform tool to increase the width and length of the cube. A scale of 12, 5, 58 works nicely.

  5. Use the translate tool to move the bridge in place. Be sure to place both ends just beneath the surface so it does...

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Getting Started with Unity 5
Published in: May 2015Publisher: ISBN-13: 9781784398316

Author (1)

author image
Dr. Edward Lavieri

Dr. Edward Lavieri is a veteran software engineer and developer with a strong academic background. He earned a Doctorate of Computer Science from Colorado Technical University, an MS in Management Information Systems (Bowie State University), an MS in Education (Capella University), and an MS in Operations Management (University of Arkansas). He has been creating and teaching computer science courses since 2002. Edward retired from the U.S. Navy as a Command Master Chief after 25 years of active service. He is the founder and creative director of three19, a software design and development studio. Edward has authored more than a dozen technology books, including several on Java.
Read more about Dr. Edward Lavieri