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You're reading from  Getting Started with Unity 5

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Published inMay 2015
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ISBN-139781784398316
Edition1st Edition
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Dr. Edward Lavieri
Dr. Edward Lavieri
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Dr. Edward Lavieri

Dr. Edward Lavieri is a veteran software engineer and developer with a strong academic background. He earned a Doctorate of Computer Science from Colorado Technical University, an MS in Management Information Systems (Bowie State University), an MS in Education (Capella University), and an MS in Operations Management (University of Arkansas). He has been creating and teaching computer science courses since 2002. Edward retired from the U.S. Navy as a Command Master Chief after 25 years of active service. He is the founder and creative director of three19, a software design and development studio. Edward has authored more than a dozen technology books, including several on Java.
Read more about Dr. Edward Lavieri

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Character controllers


There are two types of player characters in games: those controlled by human players and those controlled by computers. The first type is known as a player character while the other type is referred to as a non-player character. Player characters can be almost anything you can imagine. In modern games, player characters are usually human or humanoid. This is not to say you cannot create a game in which the player character is an uprooted tree or a rock with seven legs. For our game, the player character will be a human boy named Colt.

Unity uses a game object called a character controller to enable user controls. There are two types of character controllers in Unity. The two types are first person controller and third person controller. The types refer to the user perspective, first or third, used during the game. Take a look at the following image that shows the player perspective:

With first person controllers, only part of the player's character is visible on screen...

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Getting Started with Unity 5
Published in: May 2015Publisher: ISBN-13: 9781784398316

Author (1)

author image
Dr. Edward Lavieri

Dr. Edward Lavieri is a veteran software engineer and developer with a strong academic background. He earned a Doctorate of Computer Science from Colorado Technical University, an MS in Management Information Systems (Bowie State University), an MS in Education (Capella University), and an MS in Operations Management (University of Arkansas). He has been creating and teaching computer science courses since 2002. Edward retired from the U.S. Navy as a Command Master Chief after 25 years of active service. He is the founder and creative director of three19, a software design and development studio. Edward has authored more than a dozen technology books, including several on Java.
Read more about Dr. Edward Lavieri